Dark Souls devs say Games for Windows discussion 'ongoing'
Namco Bandai is dropping hints that it may consider a different digital platform for Dark Souls: Prepare to Die, after fans reacted to seeing the Games for Windows Live logo on the box.
Dark Souls: Prepare to Die is the long-awaited PC port of the hardcore console title, but PC fans were none-too-pleased by the "Games for Windows Live" logo that appeared with the announcement. Producer Daisuke Uchiyama seems at least receptive to change, claiming that the partnership talks aren't set in stone.
"[Live] is the established server that we used for the Xbox 360 version - that's the main reason we picked it," Uchiyama told Edge. "But the partnership decision is still ongoing. We might have another announcement soon regarding the platform we'll be using."
Marketing head Carlson Choi also remarked that since the game isn't due until August, "there is still a lot of time for marketing beats." That implies more announcements to come, which PC stalwarts hope means Steamworks.
Dark Souls: Prepare to Die will add a new chapter, two new bosses and various new enemies, a PVP matchmaking system, a new NPC, and additional weapons and armor. All those fancy extras should make the game easier, so we shouldn't feel that the subtitle is foreboding at all, right?
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Steve Watts posted a new article, Dark Souls devs say Games for Windows discussion 'ongoing'.
Namco Bandai is dropping hints that it may consider a different digital platform for Dark Souls: Prepare to Die, after fans reacted to seeing the Games for Windows Live logo on the box.-
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Despite a few stumbles like possible GFWL integration and few graphical upgrades, Namco/From are doing a fantastic job of listening to community feedback. They seem to have genuinely embraced the community's desires and are working hard to give them what they want. I already own the game on PS3 and hope the new content becomes available as DLC, but even if it does, I'll still buy the PC version to support Namco/From's ongoing effort to support me.
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Yeah the overlay is pretty clunky last time I used it. It wasn't too bad for DoW2. I don't understand the same account on Xbox and PC though, wouldn't you just log in as yourself? Are people watching netflix on their xbox while they play games on the PC? I guess it's possible.
It seems like they're using it for multiplayer since the work was already done with the 360 version. Doesn't make sense to rebuild from the ground up for a PC port when the work is pretty much all done. They'd probably end up spending more than the sales they'd lose from the vocal minority that would actually stick to their guns and not buy it because of GFWL.
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that's not really the only thing that's wrong with it.
actually of all the out steam-like services on PC, it's one of the few that has the potential to actually be a really great steam competitor if they put an effort into it. They won't, though because they're too afraid of it cannibalizing xbox software sales. -
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Yea except gauging customer reaction based on a small subset of customers that is super vocal and obnoxious on the internet does not mean they are actually catering to 95% of the people that are actually going to buy the product.
Not that I love GFWL or anything, I'd prefer Steam. Just saying that whiners and petitioners on the internet are not a representation of a majority of customers.-
I think marginalizing your "vocal internet minority" would have disastrous results financially.
We're the ones who are most aware of the game. We're the most sensitive to any kind of issue hampering its release.
I think any company that wouldn't pay attention to this kind of direct, honest feedback would be quite foolish. -
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I really don't think there is anything wrong with demanding a quality product. Yes, straight up fucking DEMANDING that shit.
What makes it seem weird, I think, is that very few companies will actually listen to their consumers like From appear to be doing.
So no, I don't think we look like asshats at all.-
Did you see the hubub yesterday (or day before or something) about the screenshots they released? People bitching that they didn't do enough to improve the game for PC. Plus people have been dissing them for not spending a ton of effort on mouse and keyboard. Now we're all up in arms about it using the devil GFWL. Even if it is justified, every time they release the smallest bit of info about this game, some segment of our glorious pc gaming master race throws a tantrum dwarf fortress style. I don't disagree with any of it, but to an outsider, esp. to a dirty console gaming peasant, we're really living up to the stereotype here.
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Well no shit - if every bit of news they release is terrible of course people are going to be pissed about it.
The things people are pissed about are things that every PC port should include. No excuses. PC ports have been shoddy in the past - guess how much money they made for the company's time and effort?
It is in the best interest of both the developers and the consumers to be on the same page here.
How is it hard to understand that PC gamers aren't going to line up in droves to pay $50 for a half ass port? -
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PC GAMERS: "We'd like to play Dark Souls on the PC."
NAMCO: "We'll look into it."
PC GAMERS: "Thanks."
(later)
NAMCO: "We're bringing Dark Souls to the PC due to popular demand"
PC GAMERS: "Yay!"
NAMCO: "And it will use GFWL."
PC GAMERS: "Oh. Is there any way you could use Steam instead? See, I don't know if you're aware but GFWL stinks."
NAMCO: "We'll look into it."
PC GAMERS: "Thanks."
You can look at the petition as whiny fucks or you could see it as the PC gaming community's collective method of bringing attention to the issues they find important.
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Lol the PR nightmare of backing out of an announcement like that would be a wonder to behold. It would wake ancient, Lovecraftian creatures from the internet thirsty for blood.
I could respect it eventually, I guess. The game could be so great on PC, though, it'd be a real shame for all of this not to work out. -
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I'm basically enamored with the news cycle of pc gaming at this point.
The dude from From said they weren't adding additional graphical features & options. This statement wasn't well explained, but was picked up by the blogs where people commenting on it took it to mean they were locking the game at 720p resolution and 30 fps. The blogs then reported on the conjecture from their own comment sections saying the game was 720p and 30 fps locked. Other news sites then started reporting the "rumor" that the game was 720p locked at 30fps.
This devolves into some of the backlash we see today. If it comes out that the game isn't going to be fps or resolution locked then it'll likely be spun as a huge win for the pc gaming community against dumbass greedy developers, whether they had any impact or not.-
Is it really a rumor? Someone on a Gaf linked an interview with famitsu and writes:
i{- Miyazaki says that the base game is intended to be a straight port with no change in resolution and he specifically says not to expect 60 fps. This is probably his most controversial statement, because it does seem to suggest that it will run at a locked resolution and framerate. Until he clarifies further, I do feel that is the intended message to manage expectations.}i
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It's not a rumor. It's been confirmed: http://www.dsogaming.com/news/namco-and-from-software-in-an-attempt-to-kill-their-own-game-dark-souls-pc-to-be-locked-on-30fps/
So walker can go on to mocking people about something else now as it turned out everyone was right to jump down Namco's throat about this.
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I agree. it would be a netflix style reversal. full project cancellation, namco puts on shades and goes... DEAL WITH IT .
plus, simply thinking about switching from GWFL isn't going to placate the audience for long. they opened the pandoras box of shitheel PC folks. we see texture whining, controls, pretty much everything. I'm sure people will want quicksave as well and wonder why that wasn't included! -
The problem with that (hahaha, our customers suck!) is that this is not From Software's position. They've said, clearly, that they want to do this well. The requirements are coming down from their publisher (Namco) who does not want them to put in the effort.
It would be the equivalent of Volition saying SR4 will be locked to 30 FPS and only 720p because you guys (Take Two) forced them into it.
You guys would look like complete tools, just as Namco does right now. Luckily for us you (take two) know better.
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