SimCity preview
Multiplayer? Resources? Curvy roads? EA Maxis's latest city-builder has some surprises for you.
Ocean Quigley
Stone Librande
Look closely ... Curvy roads (concept art)
A Casino city (concept art)
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Jason Wilson posted a new article, SimCity 5 preview.
Multiplayer? Resources? Curvy roads? EA Maxis's latest city-builder has some surprises for you.-
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Be sure to check out the interview as well. http://www.shacknews.com/article/73061/one-on-one-with-simcitys-mayor
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MP sounds pretty awesome. Hopefully there are ways to have games already running and invite new people to the region. How sweet would it be to get into a new region, look at what all the other cities are doing, and figure out what type of niche your new city can fill. Then, instead of just randomly building shit like you used to do in Sim City, you can build with a specific goal in mind.
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I have some bad news for you: http://www.rockpapershotgun.com/2012/03/28/simcity-to-be-crippled-by-always-on-lets-change-this/
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http://www.shacknews.com/article/73061/one-on-one-with-simcitys-mayor
SN: Does the game work without multiplayer? Some people don't have friends; some people don't like their friends...
KK: This SimCity is multiplayer, and that is what this game is built for. But we understand that some people don't always play games online, and especially with SimCity, you're used to playing by yourself for long periods of time. You can set your game to private and you can play by yourself however you like. We're trying to build a game that satisfies a wide audience and different play styles as well.
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Disclosing this information now prevents (or at least minimizes) a shitstorm down the road if the game previewed well but didn't turn out well when it was finally released. Especially for events like Capcom's Captivate where they will fly you out to Hawaii and put you up at a 5-star hotel in Honolulu for a week.
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