Vanguard: Saga of Heroes going free-to-play
Sony Online Entertainment is sending yet another of its MMORPGs free-to-play, planning to open Vanguard: Saga of Heroes up to all this summer. SOE's also ramping up development a little, expanding the team to make new content.
Sony Online Entertainment is sending yet another of its MMORPGs free-to-play, planning to open Vanguard: Saga of Heroes up to all this summer. SOE's also ramping up development a little, expanding the team to make new content.
Details on how exactly Vanguard will run as a free-to-play game aren't settled, but director of development Andy Sites says it may be "similar to" EverQuest and DC Universe Online. Expect tiered memberships with optional subscriptions, microtransactions for items and boosters, and the usual F2P fare.
"We've had a dry spell of game updates over the past few months," Sites wrote. "That said, I'm happy to announce the drought will be coming to an end this week, with our first scheduled update since last December. We plan to roll out game updates MUCH more frequently than years past, which will include general improvements, new content and more. "
According to the F2P FAQ, its "tentative time frame" for the F2P relaunch is summer 2012.
Vanguard was created by Sigil Games, a studio founded by EverQuest veterans who left SOE. However, less than four months after the game launched in 2007, the assets of Vanguard and Sigil were acquired by SOE.
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Alice O'Connor posted a new article, Vanguard: Saga of Heroes going free-to-play.
Sony Online Entertainment is sending yet another of its MMORPGs free-to-play, planning to open Vanguard: Saga of Heroes up to all this summer. SOE's also ramping up development a little, expanding the team to make new content.-
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I do. It's fun..
I wrote this about it a while back.
http://rwillmore.wordpress.com/
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I used to play this as a necromancer night elf and a black night class(forgot the name) werewolf race, it was pretty cool game.
Man it took a long time for it to be free to play, I think this was the first Unreal 3 engine MMO was real pretty when I played.
My only beef(back in the day) the economics on gear was all crafting by players, so if you had no players you had no gear to buy, of course there where drops and quest, but I like stores personally. -
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The best experience I had with this game was doing the diplomacy quests for the evil cat race, which actually had a lot of interesting story about them being the real bad guys - a terrible invader race. However, that all ended pretty quickly once you got into the main game world, and diplomacy became super-generic.
Did the diplomacy story lines ever pick up again at higher levels? -
FUCK YES. FINALLY.
Also, I did a little sound program thingie if anyone goes back to playing:
http://forums.station.sony.com/vg/posts/list.m?topic_id=56848
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he seems to have learned that lesson exceptionally well. like really really well, omg lets make oodles of money - well. I think the formula goes like this
Star wars + children + microtransactions + weekly new hats = MOM I NEED ANOTHER 1000 Station Cash points
fuck you SOE, fuck you for attacking my wallet through my kid
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