Kojima's current project confronts 'delicate issues'

Hideo Kojima says his next game is incorporating "quite a few issues" taboo issues, but he can't say for certain if those will end up in the final product.

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Hideo Kojima is known for addressing real world issues in his games, and his next title will be no exception. Speaking at a Q&A to mark the inclusion of Metal Gear Solid in the Smithsonian's "Art of Video Games" exhibit, the developer dropped a few intriguing hints of what he has coming next.

"The game I'm working on right now is dealing with quite a few issues that are pretty delicate and taboo," Kojima said, through a translator. "I'm not sure if they'll end up being in the final product or not, but that's something that I want to continue to strive for." He says it's his goal to "bring those real-life issues to the forefront," but he has to temper that with making the game fun to play.

He says that as a creator who constantly sees the flaws in his own work after it's finished, he always feels that "what I'm making right now, in my mind, is the best -- though I can't really talk about that right now." Kojima also mentioned visiting a military base in San Diego to test a shooting simulator, but again mentioned that he couldn't talk about the trip in detail.

He didn't spill the identity of this new project, though. Previously we've heard cryptic clues (including a lone screenshot) about his new game, code-named Project Ogre. He's given some indication that it could be tied to Metal Gear, but has also called it an open-world game. All we know for certain is that it will utilize the new Fox Engine.

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  • reply
    March 19, 2012 9:30 AM

    Steve Watts posted a new article, Kojima's current project confronts 'delicate issues'.

    Hideo Kojima says his next game is incorporating "quite a few issues" taboo issues, but he can't say for certain if those will end up in the final product.

    • reply
      March 19, 2012 12:08 PM

      Rapelay in the Fox Engine? Yes please.

    • reply
      March 19, 2012 12:10 PM

      The original Metal Gear was designed to be a mobile ground-based vehicle for deploying nuclear weapons.
      The second Metal Gear was designed to kill the original Metal Gear.
      The third Metal Gear will be designed to abort as many fetuses as possible.

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        March 19, 2012 12:15 PM

        Metal Gear is deploying the AIDS bomb to the inner city!! And Snake doesn't give a shit!! He's just sitting there smoking an entire pack of cigarettes, what the hell snake

      • gmd legacy 10 years legacy 20 years mercury mega
        reply
        March 19, 2012 12:35 PM

        MGS5: Fetus Eater

        • reply
          March 19, 2012 12:36 PM

          You play as Solid Christopher Reeves, who must harvest fresh fetuses to sustain his power.

    • reply
      March 19, 2012 12:28 PM

      he probably spent a year developing a few ideas off Molydeux's twitter before realizing it was a parody account.

    • reply
      March 19, 2012 12:33 PM

      Every time a developer says this about their game it ends up being bullshit to make their game sound deeper than it really is.

      • reply
        March 19, 2012 12:40 PM

        I think it's that when an idea doesn't work, despite many months of development, their realitity distortion feild is so messed up that they refuse to acknowledge that somehow they could be wrong, and thus turn it on everyone else, ie calling it taboo or that 'society isn't ready for something like milo'

    • reply
      March 19, 2012 12:39 PM

      [deleted]

    • reply
      March 19, 2012 12:51 PM

      Tentacle Porn no doubt.

    • reply
      March 19, 2012 1:09 PM

      I'm hoping for Twincest. I'm dreading Clonecest.

    • reply
      March 19, 2012 1:10 PM

      4 girls, 2 boxes.

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