Skyrim 1.5 Beta update hits Steam; new 'kill cameras' included
A new 1.5 beta update for The Elder Scrolls V: Skyrim is now available via steam. A host of new "kill cameras" for both melee weapons and spells, bug fixes, and other improvements are included in the update.
If The Elder Scrolls V: Skyrim and its host of NPCs have taught us anything, it's that taking "an arrow to the knee" is a surefire way to cut one's adventuring days short. Bethesda has announced that the 1.5 title update for the game is now available in beta form via Steam, adding (among other things) "swords to the chest," "daggers to the face," and "being blasted off a cliff" to the roster of career-ending injuries that can now be inflicted on Skyrim's denizens with cinematic flair.
The announcement, which comes by way of Bethesda's official blog, notes that an official version of the update will also be "arriving soon" for Xbox 360 and PlayStation 3 versions of the game.
A new trailer showcasing the new "kill-camera" functionality in action features, as one would expect, a number of NPCs getting savaged in a number of creative ways. Death by bone-crunching suplex is one of of my personal favorites. You can read the complete list of features and fixes below, though be forewarned that the list of bug-fixes may contain minor spoilers as they relate to specific quests.
Steam users interested in checking out the 1.5 beta can do so via a simple opt-in process. Once running Steam, click on the Steam Tab, followed by Settings. Under the Account tab, go to the Beta Participation section and select Change. Select "Skyrim Beta" from the drop-down menu, and click "OK." Steam will restart, and you should be good to go.
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Jeff Mattas posted a new article, Skyrim 1.5 Beta update hits Steam; new 'kill cameras' included.
A new 1.5 beta update for The Elder Scrolls V: Skyrim is now available via steam. A host of new "kill cameras" for both melee weapons and spells, bug fixes, and other improvements are included in the update.-
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They could simply scale down the percentages, all fixed. Then ench and smith as you do and not discover at the end of it that you now one shot everything, but instead feel powerful but not god-like. Its just over the top, I cringed when I saw Bethesda was going to make a Fallout MMO. I can see it now, 90% of players running around as the same class because its over powered lol. Single player or not balance IS important. One shouldn't have avoid experiencing aspects of the game that are there and meant to be used in fear of cheating, basically. All this because the dev fails to realize the importance of game balance.
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I actually thought it was just right... I could one-shot everything but dragons with a sneak attack arrow to the face. It made me feel like an actual assassin, which is what I wanted out of the game.
Much better than Oblivion where my bow+arrow did crap damage, but I could crouch in a shadow and nobody would see me.. So I'd just plunk 15 arrows into a guy three feet from me until he died.-
Man, one of my favorite parts of the game was sneak-attacking a dragon with a dagger and one-shotting it. The first time I did it was with one of those dragons that would perch on top of one of those walls where you learn a shout word. I snuck up onto the mountain behind him, activated my Stone ability that let me be invisible, found a way to drop down onto the wall, and hit him for 30x damage with a super-good dagger. Man, watching him die, after all the trouble the dragons give you early on, was amazing.
I agree that the game balance is a little out of whack, but at least when you're amazing, you feel like a god compared to the early portions of the game.
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