SimCity system requirements revealed
A SimCity product page on Origin has spilled details on the multiplayer, Limited and Deluxe Editions, and the game's expected system requirements.
The new SimCity was confirmed last night at an EA press event, for release on PC in 2013. Already available for pre-order on Origin, EA's distribution platform has confirmed the necessary system specs for the game.
Origin reveals that the game will support 16-person multiplayer, letting you team up with friends for large projects like launching the shuttle or reducing carbon emissions.
EA is also already teasing a Limited and Deluxe Edition. The LE includes super hero and evil villain lairs, characters, and crime waves, along with associated items. The Deluxe brings British, French, and German city sets to include landmarks and iconic imagery like the Eiffel Tower in Paris or the double-decker bus in London.
Check out the system requirements:
Processor:
- AMD Athlon 64 X2 Dual-Core 4000+ or better
- Intel Core 2 Duo Processor 2.0GHz or better
Operating system:
- Windows XP/Vista/7
RAM:
- 1.5GB (Windows XP)
- 2GB (Windows Vista / Windows 7)
- 2GB (built-in graphical chipset)
Graphics card:
- ATI X1800 or better*
- nVidia 7800 or better*
- Intel 4100 Integrated Graphics or better*
(*Minimum of 256MB of on-board RAM and Shader 3.0 or better support)
DVD-ROM:
- 8x or better
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Steve Watts posted a new article, SimCity system requirements revealed.
A SimCity product page on Origin has spilled details on the multiplayer, Limited and Deluxe Editions, and the game's expected system requirements.-
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I think the best way to do co-op in this game would be to have it like... Sim State. You and your friends have a chunk of land the size of a state and you each start in your corner and just start building. Then they work in ways to trade etc with neighboring cities. I'm not how it would work with timing... if it was a persistent server that could be an issue if some people play more than others. I guess it could be hosted on one persons machine and people can only play when that person is online. I'm sure there are ways to do it.