Counter-Strike: Global Offensive loses cross-platform multiplayer
Unfortunately, Counter-Strike: Global Offensive won't continue Valve's cross-platform experiment. While PS3-PC-Mac cross-play was promised, the feature is no being removed from the game.
Portal 2 gave us an exciting sneak peek into a cross-platform future where gamers could play multiplayer, regardless of what machine they were on. PS3 players were able to play with Mac and PC players across in glorious Steam-powered harmony.
Unfortunately, Counter-Strike: Global Offensive won't continue Valve's cross-platform experiment. While PS3-PC-Mac cross-play was promised, the feature is no being removed from the game.
"The beta has proved we want to update not just the beta, but the game itself post-launch frequently on the PC," Valve's Chet Faliszek told Joystiq. "To do that we need to separate the platforms so one doesn't hamstring the other. So for that, we have removed the idea of cross-platform play -- essentially make all platforms stronger by not mixing them."
Counter-Strike: Go will be available "when it's ready."
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Andrew Yoon posted a new article, Counter-Strike: Global Offensive loses cross-platform multiplayer.
Unfortunately, Counter-Strike: Global Offensive won't continue Valve's cross-platform experiment. While PS3-PC-Mac cross-play was promised, the feature is no being removed from the game.-
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PS3 devs have the option of adding mouse/keyboard to their game (something MS should've done). In the end its all about what the player is most comfortable with.
Personally I think the industry has been pretty lackluster in coming up with a gaming controller that has much better accuracy while being more intuitive. I truly believe that a gamepad could be made that would compete with M/K players. It just needs some solid R&D
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I think it's more about the expense and cert delay inherent in 360 and PS3 titles. There have been plenty of complaints from developers about how long and expensive it is to create title updates, and how they can't do it as frequently because it takes almost a month to get an update certified by Microsoft and Sony.
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Unless I'm mistaken, that comes along with the game, and the only way you can update a game is through XBox Live (for 360) and Sony's servers (not necessarily PSN; I know this because I can plug in my PS3 without having a PSN account, and it will update games).
I don't know if Sony was going to allow Steam to update PS3 games, but I highly doubt it, since they would want to control that through cert. Was there a press release from Sony stating that they would allow PS3 games to be updated via Steam?
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Speak for your self. The console community has been complaining about FPS games lacking keyboard/mouse support for a decade.
Main reason developers haven't done this seems to be that don't want to take time away from development from the controller based command structure of the game.
Also, that console lacked the support. But this excuse is a little thin because the PlayStation 3 has had native keyboard/mouse driver/controller support sense the original Dev-kits and first consoles launched.
Its issue is more about the developers see things as PC and Consoles are different. But falling to see that the Game a users is plaything maybe the same and users want that same controls regardless of the device there using.
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Oh great!
Another PC game with frequent updates and still no cross-platform FPS.
All this means is that the game is going to be released before it's truly finished and will need a bitch-load of patches in order to function properly. What an awful excuse.
This deception has cost Valve a customer in an overcrowded market.
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