Kingdoms of Amalur: Reckoning 'story-driven' DLC announced

Kingdoms of Amalur: Reckoning is getting its first proper DLC, silly weapon packs aside, with 'The Legend of Dead Kel.' It'll expand the world area by over 15% with new quests, enemies, items, and a special house for you.

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Kingdoms of Amalur: Reckoning is getting its first proper DLC, silly weapon packs aside, with 'The Legend of Dead Kel.' It'll expand the world area by over 15% with new quests, enemies, items, and a special house for you. The DLC is set on the new island of Gallows End, which is apparently having a bit of trouble with undead pirate Dead Kel and his Hanged Men. While the naughty skeletal buccaneers are your main problem, there'll also be side-quests to resolve. And, if you'll pardon the flood of figures, there are "multiple" new enemies and enemy variants, 18 new unique weapons, eight new shields, three new Twists of Fate, and one new dungeon type. You'll also get to become Lord of Gravehal Keep, which EA describes as "a massive estate with multiple buildings and a full retinue of retainers, each with their own back stories, side quests, perks and quirks." Swanky! The Legend of Dead Kel is coming to Xbox 360, PlayStation 3, and PC via Origin and Steam "starting on" March 20. It'll cost $9.99 (800 Microsoft Points).

Dastardly dead denizens in the DLC

From The Chatty
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    February 29, 2012 11:30 AM

    Alice O'Connor posted a new article, Kingdoms of Amalur: Reckoning 'story-driven' DLC announced.

    Kingdoms of Amalur: Reckoning is getting its first proper DLC, silly weapon packs aside, with 'The Legend of Dead Kel.' It'll expand the world area by over 15% with new quests, enemies, items, and a special house for you.

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      February 29, 2012 11:51 AM

      Now with 115% too many sidequests!

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        February 29, 2012 11:55 AM

        While normally I love sidequests it's really excessive in this game. And they almost all just involve going into the same almost identical looking dungeons.

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        February 29, 2012 12:07 PM

        What's funny to me is all the developers on the official Reckoning boards saying "Woah, wait.. You're doing ALL the quests?" like it never crossed their mind that someone might try that.. I did all the quests for the first 4 areas (100% of everything until I got into Ysa), and by that point I was higher level than anything on the entire continent, so I just skipped everything but main quest stuff for the next 5 areas.

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          February 29, 2012 3:01 PM

          Yep, I was in the same position. Time wasn't an issue for me for two weeks so I did all the quests and broke the game. Still haven't finished it cause everything dies too easily, even on hard.

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            February 29, 2012 3:33 PM

            My daggers backstab for 120k consistently now. It's pretty awesome. I haven't done a sidequest except for the factions since before Ysa and I'm still too high level for everything. About to enter Alabastra finally.

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              February 29, 2012 10:45 PM

              It's not awesome when it makes all of the fights too easy. They really need to add some more varied and advanced enemies and AI. I'm really disappointed to see boggarts in the dlc screenshots. I'm bored of them

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      February 29, 2012 11:52 AM

      I am a big fan of naughty skeletal buccaneers, though. I'd buy that for ten bucks!

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      February 29, 2012 12:07 PM

      Rad, instant purchase for me, I hope they keep adding to this game seems like they will.

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      February 29, 2012 12:17 PM

      Still waiting on that camera patch.

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        February 29, 2012 12:19 PM

        For reals. I never have problems but this game makes me all loopy and queezy.

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      February 29, 2012 12:23 PM

      Massive feature --> Keeps : Pets : Buffs : Crafting Buildings : etc

      Gravehal Keep

      - a housing fixer-upper. Like your stashes elsewhere in Amalur, this is your go-to personal HQ in Gallows End. Unlike the others, though, you can build new facilities within Gravehal Keep for various bonuses. Creating a stable gives you access to pets, for example. Taming a bear and spider gives you a health boost and improved poison resistance, respectively, and feeding them earns you even better buffs.

      Insane this sounds very cool : source : http://xbox360.ign.com/articles/121/1219673p1.html

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      February 29, 2012 2:48 PM

      This is indeed great news, me and my girlfriend are having a blast with this game, but i was hoping they would increase the lvl cap and maybe introduce another difficulty lvl because the game is a bit on the easy side even on hard.

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