Shack PSA: Skyrim 1.4 update on Xbox 360, PS3 today
The Skyrim 1.4 update is now available on Xbox Live, and should be hitting PlayStation 3 later today. It brings a host of bug and quest fixes.
The 1.4 update for The Elder Scrolls V: Skyrim is available now on Xbox 360, and will be coming to the PlayStation 3 later today. The update brings assorted bug and quest fixes across all platforms, including yet another whack at the PlayStation 3's most persistent problem.
A few notables from the patch list include fixes to some crashes like AI and pathing, optimization and performance adjustments, roughly two dozen quest fixes. If you had some kind of unresolvable quest sitting around in your queue, this might be the patch to fix it.
One eye-catching note for PlayStation 3 players should be "long term play optimizations for memory and performance" on the platform. The game has an ugly tendency to see a sharp performance drop after extended play, which is especially dire in a game that can go on for hundreds of hours. Even after a former update was meant to solve the problems, they've persisted, so hopefully this time they'll be stamped out for good.
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Steve Watts posted a new article, Shack PSA: Skyrim 1.4 update on Xbox 360, PS3 today.
The Skyrim 1.4 update is now available on Xbox Live, and should be hitting PlayStation 3 later today. It brings a host of bug and quest fixes.-
It would be interesting to see how many times Microsoft and SONY allow for free patches before they start charging the publisher for them as they have to be certified by the respective platform holders. We have heard from Shack in the past how the platform holders have a certain amount of patches they don't charge the developer for so I am curious if this is the last one.
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Without getting into contract details, in general, it costs to do a patch no matter what. It's just how much. Of course, it also varies from publisher to publisher, and how good the relationship with the platform owners. But there is no such thing as a free patch, or at least, very very rarely. But it can also be very cheap for a very limited scope patch.
The one exception I could see happening to this rule is a platform change that publishers needed to make at the request of MS/Sony. Not sure that's ever happened with MS, but I have seen it happen with Sony. Other than the person hours that go into doing the patch and testing it before submission, I'm pretty sure Sony doesn't charge in that circumstance. Those are pretty rare though.
Caveat - this is based on my experiences. Other groups may have gotten a free patch for various reasons, but I've never seen it.
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