THQ seeking development partner for Dark Milennium Online MMO
In its Q3 2012 earnings call, publisher THQ revealed that it is looking for a partner to co-develop the MMO Warhammer 40,000: Dark Millenium Online.
Who will Join Relic and Vigil to make this?
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Jeff Mattas posted a new article, THQ seeking development partner for Dark Milennium Online MMO.
In its Q3 2012 earnings call, publisher THQ revealed that it is looking for a partner to co-develop the MMO Warhammer 40,000: Dark Millenium Online.-
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You know what I'm tired of companies trying to make MMO's, sure I'm biased because I never found any of them worth my time.
But I'm still waiting for the FPS MMO that Carmack envisioned along time ago, when he was into Quake world, where you play in 'castles' with other people, but looking out into the distance you can see other castles with other people playing, you could leave your castle and go to another one and start playing there. But this was a game without stats and inventories, just pure unadulterated man to man (or team towards team) bouts. As in you could have your own little house/room somewhere where people could come on knocking to challenge you. I think I'm doing a poor explanation but from what I remember this was the gist of it. A persistence FPS MMO world where everything had consequences. Think about it, a quake game with millions of players, each having houses/towns and vast areas in between.
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