Kingdoms of Amalur: Reckoning's online pass unlocks single-player content
Electronic Arts has decided to lock some content for the single-player RPG Kingdoms of Amalur: Reckoning behind a one-use, online pass.
Kingdoms of Amalur: Reckoning's online pass revealed
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Jeff Mattas posted a new article, Kingdoms of Amalur: Reckoning's online pass unlocks single-player content.
Electronic Arts has decided to lock some content for the single-player RPG Kingdoms of Amalur: Reckoning behind a one-use, online pass.-
Just to combine threads, Gabe from Penny Arcade seems to be loving Amalur - http://penny-arcade.com/2012/01/27/amalur
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I get the feeling that Jeff, the author of this post, was expecting some outrage. Instead we got, "Dude I hear this game's pretty awesome." I love you guys.
By the way this game is awesome. Also 7 out of hundreds of quests seems like the minimum amount of content that will go behind a pay wall. That catwoman stuff was the same way. Fun but no big deal.
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Dude....Gabe from PA disagrees with you:
" In the end I just want to make sure this game doesn’t slip past your radar. I think it would be easy to look at it and think it’s a pretty standard RPG. In reality Amalur is a unique experience full of great ideas. Do yourself a favor and check it out. -Gabe out"
You can't disagree with Gabe. He's like nerd Jesus I'm assuming. -
What?!?! The combat looks awesome!!!
http://www.youtube.com/watch?v=kyu38nXLcko
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Certainly a valid choice. At least that way, the developer still gets some money in the end, instead of it all going to Gamestop who did NOTHING to develop the game. They just act as parasites off the relationship between developers and gamers. I can understand you being upset by this, but the more the used market becomes less viable, the more money goes back into actually making MORE GREAT GAMES.
Just some food for thought.
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38 Studios community manager Muse: "The House of Valor was created as stand-alone content, and was always intended to be the first DLC." http://www.joystiq.com/2012/01/27/kingdoms-of-amalur-reckoning-locks-out-questline-via-online-pas/
I don't know if they potentially could have included it on the 360 disc (no capacity excuse for PS3 or PC), but all multiplatform AAA games today are planning DLC out of the gate. This is their "Be happy we're not charging $15 for it a month after release" post, I guess. -
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Wish I could edit posts. Anyway, the only reasons I can think of to get the Steam version over a version that's going to be linked to Origin:
A) You're on an anti-Origin crusade.
B) You want Steam achievements.
C) Steam tends to have better/more frequent sales than Origin, so you might have more opportunities to get DLC cheap on Steam.
I'm pretty close to just getting the digital Amazon version for the $9 off.
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What the what!?
ign says: "It's arcadey, to be sure, but when you compare it to the three popular fantasy RPGs of our time -- Skyrim, Dark Souls and Dragon Age -- Reckoning easily outclasses all of them in the gameplay department. The competition isn't even remotely close in any respect."
Wow.
http://ps3.ign.com/articles/121/1216517p1.html-
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I enjoyed the demo, and I definitely think Reckoning is the most accessible of the four, but claiming it outclasses them all in gameplay is rather silly. Between the three they listed alone its like comparing apples to oranges. I think from the perspective of a casual gamer, Reckoning would probably be the favorite for sure, but among more experienced RPG players it'll probably be considered the weakest in terms of depth of play.
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You know... I was put off by the art style at first but I like what they are going for and the developers seem very passionate about the game. For the first few minutes of the demo I still wasn't blown away... but I found that I couldn't stop playing the demo (on the PC). Then I played it again.. then I downloaded it on the 360 and played it AGAIN. I don't know... it's like "Co...STANZA" it kind of gets in your head and doesn't get out. The combat system looks shallow on the surface but seems to get relatively deep once you get good at it.
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