Best of 2011 Runner-Up: Portal 2
This week Shacknews finally reveals its top five games of 2011. Today we announce our first runner-up, Valve's Portal 2. Tomorrow, our Game of the Year for 2011 will finally be revealed.
With Portal, Valve took the mechanic of shooting--something we're very familiar with--and used it in a whole new fashion. Using a gun that opened portals, Valve created a geometry-based puzzle game, the object of which was to use the openings to navigate increasingly challenging test chambers. With that starting point established, Portal 2 hits the ground running.
Portal 2 tricks you into thinking you'd never leave the unfriendly confines of the Aperture Science labs. Then the game blossoms, blowing down the very walls needed for its portals and opens up into a fantastic adventure. Breaking out of the test chambers feels liberating, answering the question: "what could I do with this portal gun in the world outside a test chamber?"
Peeking behind the curtain at Aperture Science offered an intellectual story that fits the puzzling pace just right. It's fun sci-fi, just campy enough, without becoming so silly it can't be taken seriously.
The crowning achievement of Portal 2 is its co-op mode. Working with a second player more than just doubled the complexity of the game. Solving a puzzle with a friend offered the same surprising, euphoric feel of the original Portal. For that feeling alone, Portal 2 stands as one of the high points of 2011.
The Shacknews 2011 Game of the Year awards are based on a weighted scoring system between all staff writers and editors [here's how it works!]. Last week we revealed our "Honorable Mentions," which include the titles that did not quite make our overall 'Top Five Games of the Year.' This week we reveal that Top Five list, with our Overall Game of the Year award being announced on January 20.
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Shack Staff posted a new article, Best of 2011 Runner-Up: Portal 2.
This week Shacknews finally reveals its top five games of 2011. Today we announce our first runner-up, Valve's Portal 2. Tomorrow, our Game of the Year for 2011 will finally be revealed.-
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I just can't imagine how they came to that conclusion, assuming you're right. I mean, it wasn't a bad game, but aside from looking good and improving on the previous game in some ways, it's just not that spectacular compared to say, Batman, Skyrim or Portal 2, all of which are sequels that, IMO improved or changed far more and in better ways from their predecessors.
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A lot of things are better in Witcher2. Namely the voice acting, art direction, animation and combat. It has decisions that affect huge sweeping arcs in the game. Each arc has it's own things going for it.
It doesn't have a lot of the content that Skyrim has, and it's not nearly as open, but the content that is there is polished. It's an extremely solid 30-40 hour game. -
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We're working on a recap video of the Game of the Year for Monday. Here's a little tease!
http://chattypics.com/files/GOTYbf3PNG_8h0qeprhsn.png -
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