Max Payne 3 trailer breaks out the big guns
If your trigger finger has been itching since you found out Max Payne 3 was delayed, watching a new trailer focused on weapons and targeting might help sooth it.
Have you found yourself preoccupied with thoughts of diving through windows and shooting men in slow-motion? Don't worry, now that Max Payne 3 has been delayed, that's perfectly natural. Simply watch the new trailer focused on weapons and targeting, and you'll find any itching in your trigger finger will soon subside.
The video covers topics including Max's swish movement, mixed dual-wielding, the new inventory system, and how all this plays with the lovely-looking animation tech.
Max Payne 3 is now slated to dive onto Xbox 360 and PlayStation 3 on May 15, while the PC edition isn't due until May 29. Rockstar said it had no comment when asked by Shacknews to explain the disparity. Following the delay, Rockstar has extended the deadline for pre-ordering MP3's statue-toting Special Edition. The $100 pack o' swank will now be sold until April 2.
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Alice O'Connor posted a new article, Max Payne 3 trailer breaks out the big guns.
If your trigger finger has been itching since you found out Max Payne 3 was delayed, watching a new trailer focused on weapons and targeting might help sooth it.-
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I also want Sofia Vergara DLC
http://i.minus.com/ibk0DrE0HaN8gz.gif
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This is pretty smart. Making the simple action gameplay of Max Payne deeper is exactly what they should be doing for the sequel. Not every game needs weapon slot limits though and I don't think MP is one of them.
MP2 improved the combat over the first game; whereas MP1 devolved into shoot dodge-spamming every enemy, in 2 it made sense to fight like Chow Yun Fat. Hopefully they'll remove all remove as much cheesy mechanic spam and peekaboo shots here as they can. Weapon balance does need improving as well since shotguns were useless in the previous games and ammo conservation was a non-factor, rendering careful use of different weapons moot.
What I find amusing and satisfying is that not only are they not going with Mark Wahlberg's Max, of which there was some concerns among fans following the movie, but they're using the original voice and looks of James McCaffrey, something they didn't do even before it went Hollywood. That's a nice touch. -
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