DICE ramps up Battlefield 3 anti-cheating measures
Battlefield 3 developer DICE has implemented some new anti-cheating procedures for the multiplayer shooter, allowing players to report suspected offenders.
Few things in competitive multiplayer games are more annoying than encountering cheaters, as breaking the rules of the game ruins the experience for everyone else. Thankfully, the good folks at DICE feel the same way, and have implemented some new anti-cheating measures for Battlefield 3, fresh on the heels of stat-wiping and banning a sizable number of said cheaters from the game.
DICE reveals on the official Battlefield 3 blog that it's "recently banned another batch of several hundred confirmed cheaters based on your reports and our player behavior data." The developer further states: "Stats wiping and banning this disruptive minority is the only way they will understand that they are ruining the game for others."
Beginning today, Battlefield 3 players will be able to easily report other players they believe are cheating in-game, so that DICE can investigate and take necessary action.
It works like this: If you suspect a player of cheating, you can go to Battlelog, visit the profile page of the suspected cheater, and then click the yellow triangle with the exclamation point next to his or her name. A window will then open, allowing you to describe--in as much detail as possible--why you suspect the player is cheating. Linking to the Battle Report of the match in question will also help.
"These reports are then received by our analysts here at DICE who will do a deeper analysis of the situation and take appropriate action, including stats wiping and/or banning players who are confirmed as cheating," DICE explains.
While sifting through player-submitted complaints of cheating in order to determine which ones are valid sounds like an administrative nightmare of sorts, we can certainly get behind DICE's impetus to keep cheaters from unfairly turning the tide of battle.
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Jeff Mattas posted a new article, DICE ramps up Battlefield 3 anti-cheating measures.
Battlefield 3 developer DICE has implemented some new anti-cheating procedures for the multiplayer shooter, allowing players to report suspected offenders.-
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Sometimes bugs or hacks allow a player to travel outside the normal game boundaries and then shoot at your enemies through the flip side of a polygon object's collision mesh, since the projectile was never meant to enter that plane from that angle. Then the people you shoot get very mad because you are essentially ruining their game experience by cheating. I believe these people should be banned, their named/IP blacklisted from gaming, on a company and maybe even, industry wide level.
Do you need more explanation?
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I can see the flagging system being a possible problem though. Lets face it, we've all had those lucky days where we play great and a person getting dominated on the other team will start throwing out the hacking accusations. I feel sorry for the guys who are going to have to shift through all the data on a case by case basis.
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Dear Dice,
Please implement first person spectating of teammates. At least then I could spec a player and record (FRAPS) a player if I suspect if they are aggressively aim botting (snapping to targets) or using a wall hack poorly (shooting walls before players appear). This would make your job easier and the jobs of good server admins easier as well. It has been my experience that when teammates see an obvious hacker on a pub, they will out that person pretty quickly allowing the community to take care of its own problems.
For the record, I don't think hacks are a huge problem in BF3 PC. I've only been suspicious twice. -
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The main problem is client site hit detection. Client side hit detection is free, cheap and provides a simply near immediate feedback. Client-side detection ultimately cannot be trusted (*cough* Carmack *cough*), but the world of BF3 makes it nearly impossible to keep it all on the server.
Until/unless all hit detection is made on the server level, the client side hacks will remain available. -
you wanna know how bad it is? http://www.youtube.com/watch?v=oDL2LUhqamc
i was on a server yesterday with someone having 300+ kills. simply reporting players won't help much. you need to hire some smart people DICE to get rid of that problem.. -
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In one hand, BF3 is easily the most hacked game that I have played, i have seen hacking in other games, but the frecuency of hacking incidents here is just ridiculous, and is not the regular "OMG that duke killme, H4CKS!", its more things like 1 guy entirely sweaping the enemy team in the spawn with a SOFLAM (not a javelin and a soflam, just the soflam).
in the other hand, reporting players in the battlelog actually works, I reported 2 hackers who clearly used hacks (one of them even brag about it in the game-chat), I follow them for various games looking how they kill the entire population of server after server, they just enter, kill everybody in the enemy team for like 15 minutes and leaves after people abandon the game (way to ruin the game), most people dont know how to report a cheater, so I use the chat to tell them. both acount where reseted :) (make me feel like a virtual vigilante), take a look at 1 of them:
http://battlelog.battlefield.com/bf3/user/Bloodworks2/
its kinda easy to spot a cheater by his stats, they got like 3 billion points with 1 or 2 weapons in a few hours, the problem now is that they are using lots of special characters in his names to hinder the reporting process, in that case you must open the battlelog while the guy is still in the server and select him for the list of current players. -