Microsoft Flight launches in spring as free-to-play
Microsoft Flight will launch into the skies of Hawaii this spring, held aloft by wizardry and a free-to-play model. Extra aircraft, missions and "customization options" will be sold through Games for Windows Live.
Microsoft Flight will launch into the skies of Hawaii this spring, held aloft by wizardry and a free-to-play model, Microsoft has confirmed. A selection of planes and missions will be available for free, with more aircraft, regions and "customization options" sold through Games for Windows Live.
While you'll be able to fly above Hawaii by twiddling knobs and pressing buttons within the cockpit, following "authentic piloting procedures," if you really want to, Microsoft's hoping to appeal to new players too with optional keyboard and mouse controls from an external view.
Curiously--and perhaps sensibly--a Games for Windows Live login isn't mandatory, but Microsoft will encourage players to sign up by offering freebies and goodies including a Boeing Stearman plane, extra missions, a pilot profile, and Gamerscore-boosting achievements.
Players will get to fly the amphibious Icon A5 for free before the actual plane launches, Microsoft also revealed. "Why should this fact excite me?" you may ask. Well, it's the latest snazzy small plane intended to make aviation accessible to all--though the $139,000 price tag might hinder that.
There's no word yet on how much extra content will cost, but Microsoft set prices surprisingly high in Age of Empires Online, the free-to-play RTS announced alongside Flight.
These were two of the games Microsoft pointed to in 2010 as a sign of its renewed commitment to PC gaming, along with the PC edition of Fable III. Fifteen months later, we've yet to see Microsoft follow through on its observation that it needed to "step up" its PC gaming efforts, but at least we'll get to play Flight soon.
If you want to play a little sooner, beta signups are still open.
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Alice O'Connor posted a new article, Microsoft Flight launches in spring as free-to-play.
Microsoft Flight will launch into the skies of Hawaii this spring, held aloft by wizardry and a free-to-play model. Extra aircraft, missions and "customization options" will be sold through Games for Windows Live.-
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I haven't played any of these since way back in the day, but like you I'm hoping this new one is a true sim and hopefully not too arcadey.
I was mainly planning on setting it up for my dad, as he used to buy them each year they came out. He was a private pilot for around 30 years, but due to a couple outbreaks of transient global amnesia he had to sell his plane and stop flying altogether. :( -
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I'm with you on Freemium. Give people who want the full game the $50-60 option, but if people want to pay bit by bit, then fine. I honestly don't like the idea of renting bits and pieces of a game. If I buy a gun, I want that gun permanently on my account. Freemium seems just like any overpriced DLC in the long run.
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I wonder if it'll look as good as FSX With orbx terrain. Check out these videos.
http://www.youtube.com/watch?v=cYouqfvAbCk&feature=related
http://www.youtube.com/watch?v=xvTKW38ECTY&feature=related
http://www.youtube.com/watch?v=JbLbjt9RiP8&feature=related
X-Plane 10 looks really nice too but it doesn't run very well, for me at least.
http://www.youtube.com/watch?v=DTxJpb5eXjw&feature=related
http://www.youtube.com/watch?v=El2oN7OG7Yg
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Yea they are. I'm not sure if it affects the flight model or not though. Check this example of it. http://www.youtube.com/watch?v=ijdZwKn7TsQ&feature=player_detailpage#t=147s
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Are you still as excited about Flight as you used to be? I posted long ago about how I was worried about whether MS would be turning the FS series into a crappy game with MS Flight but you seemed convinced they were still headed the right direction at the time. This F2P thing is yet another "wtf?" choice. I mean, it could certainly still turn out to be fine, but when you add everything together that we've heard about this game, I'm not encouraged that it will be much of a simulator.
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They're basically surrendering the market to X-Plane. It's pretty disappointing, considering MGS head Dave Luehmann saying this back in September 2010:
http://www.shacknews.com/article/65724/microsoft-game-studios-we-need
"We are putting some real investment and big IPs behind the Windows platform," he insists, including the PC port of Fable 3 as well as recently-announced Microsoft Flight and free-to-play Age of Empires Online. "However we are not going to stop there."
Since then, the PC port Fable 3 was released last May, a middling port of a middling game, and Age of Empires Online was released August 2011, to middling reviews. I'm personally not interested in Microsoft Flight, since it's basically, "Fly this one plane around Hawaii!!", and I pretty much did that in Flight Simulator 5.0 until I got bored of it (okay, it was flying a Cessna around Chicago). Flight sims are kinda boring to me aside from takeoff and landing; I find driving sims to be much more engaging.
In terms of what games Microsoft Game Studios is going to offer on the PC next, we'll have to wait for an announcement. I'm not optimistic, after seeing them arc from 360 ports to free-to-play games on IPs of long-since-burned-down studios. -
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Yeah, it's... interesting.
Magic multiplayer is pretty slick.
Right now it definitely feels watered down. There are significantly less control binding options than in previous versions, no support for TrackIR, etc.
The FOV is totally fucked up on Eyefinity setups.
Disappointed so far, but we'll see...
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