Mass Effect 3 will be more difficult than previous games
"Veteran difficulty from Mass Effect 1 and 2 will be on par with normal difficulty in Mass Effect 3," BioWare admitted.
Mass Effect 3 is going to be a lot more challenging than the previous games. Given the increased stakes, that probably makes sense. "Veteran difficulty from Mass Effect 1 and 2 will be on par with normal difficulty in Mass Effect 3," BioWare admitted.
The added challenge not only makes the reapers a more terrifying threat, but encourages players to give Galaxy at War a chance. While fully optional, the franchise's new online co-op mode will make it easier for players to achieve a "good" ending by increasing the "Readiness Rating," a score that will determine the type of ending you can get by the endgame.
So, what if you can't handle the increased difficulty and Shepard fails to save the galaxy? @Gamer magazine notes that "if the Reapers beat you the first time around, you can always return to you previous save game and collect more resources." Multiplayer will help you continuously augment your single player shortcomings.
Mass Effect 3 will be available on PC, Xbox 360, and PS3 on March 6th.
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Andrew Yoon posted a new article, Mass Effect 3 will be more difficult than previous games.
"Veteran difficulty from Mass Effect 1 and 2 will be on par with normal difficulty in Mass Effect 3," BioWare admitted.-
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I was impressed by AI on RAGE. For the humanoids at least, the mutants still rush you straight away.
Enemies generally take cover pretty well, and fall back to reposition if you camp too long in the same spot. They also vary by how they're equipped, like shotgun guys charging you and the rifle guys have enough sense to stack up behind the guys with riot shields for moving cover.
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Good I say. Good.
The first one was a bit tricky when fighting on the outside of the citadel, the constant shifting enviornment reminded me of Ratchet and Clank :D
The 2nd one was cake even when set to Veteran mode. The only part that bothered me was the sniper rifle and I abandoned that path when Assault rifles and pistols were enough to blow people apart. The AI was idiotic and would run into my ambushes or crossfire traps easily enough. Never had to really count on the megaweapons at all to kill a boss character, mostly "Oh look a swarm of idiots, I want to skip this part, room cleaner time".
I hope the 3rd one gives the AI a bit of trickery and battle tactics. When encountering a swarm with suppressing fire and rush around the sides in a classic Zulu formation. Give me some snipers or rocket launching AIs that move around the map and make me THINK on how to solve these, not wait it out while robots get 'impatient' and come after me.
I think the 3rd one I'm going to HARDCORE mode and be done with it. My Shepard has braved the Reavers twice already and now they are bringing their A-Game best of the best forces. Bring it on. She's ready.
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I started doing that as well. I forgot how great the first game's story was (I wish I could skip the combat sequences). I started listening to the audio books of the prequel etc. I even...echem...bought the IOS game. What can I say, I'm a sucker for all things Mass Effect. When Mass 3 arrives (no pun intended) I want to be 100 percent prepared with all of the backstory etc. that's out there.
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Agreed. As much as I enjoyed ME:2, even then I noticed a downward spiral beginning to take shape. The more I hear about ME:3, the more I think Bioware really went off-the-rails with DA:2.
"Shit man - let's make an RPG that appeals to people who have no interest in RPGs. Fucking blood man. Story? Eh... fuck it."
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