Some Star Wars: The Old Republic servers reaching max capacity

BioWare is warning users that creating an Old Republic character on one of its highly-populated servers will likely lead to long wait times, and advises them to use a lower-population server instead.

17

Star Wars: The Old Republic is already inching towards maximum capacity on some servers. This has prompted BioWare to warn users to create characters on different servers, unless they don't mind waiting in a long queue line to play.

"We want incoming players to populate lower population servers," community manager Stephen Reid pleaded.

"We're monitoring all of our servers around the clock, and we're raising server population caps where required," Reid wrote on the game's forums (via Eurogamer). "However, to ensure our long-term goals of server stability and healthy populations, we do not want to raise population caps too rapidly... At the same time, higher population servers will not be 'locked' because we want to allow people to join a server to play with their friends if they wish to."

Reid lists the servers that are likely to have long wait times, so users can gauge if they want to risk the queue or find a less populated server. These include the US West Coast servers Harbinger (PvE) and Swiftsure (PvP), and the US East Coast Fatman (PvP). European servers include Bloodworthy (PvP), Frostclaw (PvE), Legions of Lettow (PvP), Red Eclipse (PvE), Tomb of Freedom Nadd (PvP), Darth Revan's Mask (PvP), Darth Treya (PvP), Jar'Kai Sword (PvP), and Hrakert Rift (PvP).

Reid also says that solutions are in the works, including character transfers if you want to escape a highly populated server, but "there is no ETA on when it will be available." In the meantime, some users have complained of being disconnected due to internet issues and losing their place in the queue, and Reid says fixing that is a "high priority" for the server team.

Editor-In-Chief
From The Chatty
  • reply
    December 21, 2011 10:30 AM

    Steve Watts posted a new article, Some Star Wars: The Old Republic servers reaching max capacity.

    BioWare is warning users that creating an Old Republic character on one of its highly-populated servers will likely lead to long wait times, and advises them to use a lower-population server instead.

    • reply
      December 21, 2011 10:40 AM

      My server has had a full que since last Thursday. If you look at the server capacities, it seems to be either FULL or Low, not a lot of middle ground.

    • reply
      December 21, 2011 10:41 AM

      Oldest MMO problem in the book, still unsolved.

      • reply
        December 21, 2011 10:44 AM

        some day some MMO will have 1 server and everyone will be on it.

        • reply
          December 21, 2011 10:47 AM

          Guildwars? It has like 3.

        • reply
          December 21, 2011 10:49 AM

          You mean EVE?

          • reply
            December 21, 2011 10:50 AM

            This is one part why EVE is so awesome. Everything that happens does so within one large community.

            • reply
              December 21, 2011 11:54 AM

              There are some systems in Eve-O where there is consistently 800+ people at the same time (ie: Jita). There are also situations in nullsec where 1000+ have been on grid (in visible sight of each other) and fought battles. It is incredibly laggy even with all the tech and effort they've thrown at it but just the fact it's possible at all is pretty cool.

        • reply
          December 21, 2011 10:49 AM

          Like EvE?

        • reply
          December 21, 2011 11:05 AM

          you mean like EVE 8 years ago?

          • reply
            December 21, 2011 12:33 PM

            some day some good MMO will have 1 server and everyone will be on it

      • reply
        December 21, 2011 12:05 PM

        except the ones that turn each server into a ton of shards so you never know where the fuck your friends are.

    • reply
      December 21, 2011 10:59 AM

      Are they going to allow character transfers for free? It seems that bringing the servers on line the way they did means that some people will end up being on a non-optimal server.

      • reply
        December 21, 2011 11:45 AM

        yeah you're basically fucked if you were in early access and joined one of those servers

        • reply
          December 21, 2011 12:25 PM

          yup. i feel like i will never see my Gunslinger again at this point :( my "alt" is already near the same level.

      • reply
        December 21, 2011 11:48 AM

        A post from Stephen Reid on the forums says they are looking into it, but no eta..http://www.swtor.com/community/showthread.php?t=60893


        "Character transfer is a common request for these servers. The ability to transfer your characters is being worked on, but there is no ETA on when it will be available."

        • reply
          December 21, 2011 12:16 PM

          You would have thought they would have had that in the works from the start.

          • reply
            December 21, 2011 1:44 PM

            Yeah, especially given how much that would help with initial growing pains.

            • reply
              December 21, 2011 2:03 PM

              We were just talking about it yesterday and figured they would probably learn from WoW and make something like that easy and automated. Apparently not.

    • reply
      December 21, 2011 11:47 AM

      reaching my ass, they reached it a few days ago.

    • reply
      December 21, 2011 11:56 AM

      Incoming $10 per character transfers. Let's get rich off desperate players by providing mediocre service!

      • reply
        December 21, 2011 12:12 PM

        Maybe they'll do it free like Rift did

      • reply
        December 21, 2011 12:15 PM

        [deleted]

      • reply
        December 21, 2011 1:35 PM

        I'm sure it'll be free if you're transferring to a lower population server. You'd be paying if you want to go to an equal or higher population server.

      • reply
        December 22, 2011 7:06 AM

        You understand there's a reason transfers have a fee right? Its so that people don't do it everyday. It's the same thing with name changes, if they were free noone would have an "identity" and you would just change your name....harass a bunch of people, then change it to something else without any penalty. A fee at least helps prevent some of that.

    • reply
      December 21, 2011 12:25 PM

      servers were already full last week, best part is my guild went to the server they suggest us (we're 500+)

    • reply
      December 21, 2011 2:03 PM

      <tinfoil hat>

      What if they are overinflating this issue, making servers seem much denser populated then they actually are to make people think "oh shit, this game is super popular!". Then in a few weeks they'll do a "major server upgrade" and remove these fake limits and suddenly queue times are gone!

      Bonus points if they add paid character transfers before that (so people who didn't want to play on a full server can now pay to move to where their friends are?

      </tinfoil hat>

      • reply
        December 22, 2011 2:28 AM

        No this is EA, so you would have to pay extra to play on the "upgraded" server.

      • reply
        December 22, 2011 3:27 AM

        They did that during early access to get everyone to spread out, then before launch they increased capacity of the servers.

      • reply
        December 22, 2011 8:19 AM

        Problem is that it was an issue during BETA..... this should have been anticipated and fixed....

    • reply
      December 22, 2011 7:42 AM

      My friend often said life is lack of passion till he met a cutest girl Angel on
      __Casual-Relationship.co.m__-. It's where for men and women looking for intimate encounters.
      It's a first and safe place for people who wanna to start a short-term relationship....
      no bounds or limits in front of true love.

    • reply
      December 22, 2011 8:18 AM

      Its quite sad... they ran into this problem on about 10 servers during the beta..... and STILL have not fixed the issue.... pretty fail Bioware.... pretty fail....

      But hey... when you have a base of 1 million or more jumping on and paying for a long subscription... why fix whats broken ???

      They got your money... now you get to wait for results lol

Hello, Meet Lola