MobyGames Classic: Chrono Trigger
MobyGames.com Classic returns with the Chrono Trigger, the beloved 1995 role-playing game for the SNES that has since seen numerous re-releases on multiple platforms.
Chrono Trigger is widely regarded as one of the best classic Japanese role-playing games ever made, due in no small part to its time-travelling storyline with multiple endings, memorable characters, and epic scope. Since its release on the Super Nintendo Entertainment System in 1995, the game has been ported to several other platforms, including the DS, PlayStation, and iPhone OS.
Today we add 1995's classic role-playing title Chrono Trigger to our growing list of video game classics, presented by MobyGames.com.
"Chrono Trigger masterfully uses the time traveling concept, which constantly keeps the game fresh, exciting, and fun," writes MobyGames reviewer Unicorn Lynx, who also notes that the game's story "has quite some twists up its sleeve, and a good deal of non-linearity."
The game also earns it's classic status for its ability to win over those who aren't typically enamored with the genre, as evidenced by Mattias Kreku's MobyGames review. "I usually stay away from anything resembling manga or anime in an RPG," he writes. "Because every such game I've played has been a dumbed down, linear affair with lots of badly translated, boring dialogue and a really screwed up and unintelligible story." For him, Chrono Trigger stands above the rest. "The story and game world are among the best I've ever seen and the characters are believable enough for you to start liking them," he concludes.
Yet another review on MobyGames by Little Yoda, also highlights the charm of Chrono Trigger's 16-bit art style. "As is indicated by famed Akira Toriyama's art direction," he says, "the game's overall style is humorous and cartoony and, while never taking itself too serious, leaves some room for drama."
Tell Us Your Stories! We want to hear about your experiences with Chrono Trigger. Tell us your stories. Why did you love it? What drove you crazy? Remember it fondly with us in the comments below. We'll select some of your thoughts and memories and add it to a Weekend Update to this feature.
Chrono Trigger on MobyGames.com
Chrono Trigger is a Japanese-style role-playing game in which a young man named Crono goes to the Millennial Fair, where his friend Lucca intends to demonstrate her newest scientific invention: a teleporter. Upon his arrival, Crono meets a young girl named Marle, who volunteers to be the first to test Lucca's new device. However, Marle's pendant influence the teleporter's mechanism in a mysterious way, and she is teleported four hundred years into the past. Crono and Lucca quickly recreate the time portal and follow Marle. They find out that her unexpected appearance in the past has created some confusion, and proceed to fix the error. This leads to unforeseen consequences, eventually compelling the heroes to travel to different time periods and change the history of the world.
MobyGames Classic is our chance to look back at the games that helped shape the video game industry with the help of our sister site MobyGames.com. It combines a short history lesson on the title and anecdotes from the Shacknews community.
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Shack Staff posted a new article, Moby Games Classic: Chrono Trigger.
MobyGames.com Classic returns with the Chrono Trigger, the beloved 1995 role-playing game for the SNES that has since seen numerous re-releases on multiple platforms.-
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Oh you can swipe? That makes more sense then, thanks.
It's really not that big of a deal, combat is easy enough for me. Only some bosses need you to even target. The original also had some issues with hitting left/right and ending up somewhere random, so that's nothing new. I just kept trying to hit the arrows heh
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Chrono is second in my mind to Final Fantasy 6, but we're talking a cunt hair's length between the two. I just got my hands on ff6 1st, so it has that special place.
I think a person could own Final Fantasy 6 & Chrono Trigger and say they own the 2 greatest rpgs from that console era.
The time-travel mechanic was beautiful, leaving stuff in the past to pick up better in the future, and the whole Magus/Frog dynamic and that descent into the Lavos chamber, the music, the fires lighting up.... -
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Only one other game so consumed my teenage years (Final Fantasy 6). What strikes me most about this game is just how well it holds up, now ~15 years since its release. I played the DS version last summer, and it feels like it's only gotten better. The fantastically varied story, the charming characters, and the (still!) amazing soundtrack work together to create a game that is about as close as this industry gets to timeless. Even better is just how replayable it is! All RPGs should have New Game+ options, and I wish more games with multiple endings would go as far as Chrono Trigger does to make each of ending so divergent from the others.
I wonder if this is the kind of game that simply couldn't be made today--it's so big, it has so many ways to branch the content, and it's so simple to play. -
played this game about six years ago, at nineteen or twenty, and it kind of changed my life. was never really interested in RPGs before this, but i've been obsessing over anything chrono-related since then, and have gone on to play and love several titles in the final fantasy series as well. so it's definitely a gateway drug. the most rewarding thing about it is the way you see your actions affecting the world. you grow to care about the characters, so it feels good when you make their lives better. if you haven't played this game, do it, and absolutely do all of the side quests -- they're the best part!
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