Garriott 'in discussions' with EA about new Ultima
Game designer Richard Garriott talks about his current RPG project, his talks with EA about making it an Ultima project, and the legacy of the series living on whether his next game carries the name or not.
Game designer Richard Garriott is working on his next RPG, which will be either a spiritual successor or an actual sequel to Ultima Online. Garriott says he's entered discussions with EA about having access to the property again, but he's not sure if everyone at EA is on-board with his vision for the series.
"I would love to have access to the Ultima property," Garriott said. "We've had discussions at very high levels with Electronic Arts about access to the property. We're in discussions with Electronic Arts even now about a possible marketing and distribution relationships and things of this nature."
Before you get too excited, though, Garriott also pointed out that a deal hasn't been struck, and some at EA might not be receptive to his ideas.
"Electronic Arts is a big company," he told Eurogamer. "There are other parts of the organisation who - I'm actually not sure where the resistance comes from, but it must be people who either have their own ideas about where the product should go, or have their own ideas about whether or nor I should be involved in it. And I don't know where the counter-forces come from."
But even if it's not formally Ultima Online 2, Garriott feels his next game will carry the series torch. "What essentially makes an Ultima an Ultima is the principles of design," he said. "And I'm very confident that when players sit down with this new world they will very quickly recognise that, whether or not we end up doing any deal with Electronic Arts. This is clearly the spiritual successor of the Ultima series."
Garriott expects the game to take "a year or two," saying that they'd be "very excited" to finish it within one year. Whatever name it takes, you may be playing a de facto Ultima successor sooner than you think.
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Steve Watts posted a new article, Garriott 'in discussions' with EA about new Ultima.
Game designer Richard Garriott talks about his current RPG project, his talks with EA about making it an Ultima project, and the legacy of the series living on whether his next game carries the name or not.-
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Not really. I mean DA2 has tons of problems for just being rushed out the door sure, but Bioware has taken a conscious direction away from making anything resembling actual RPGs for a while now.
And indeed, that is where their best games are, ME is the shining star at Bioware and it is NOT an rpg, Dragon Age is their limp dick secondary identity crisis franchise.
I liked DA:O but it was just a warmed over BG2, and DA2 was DA:O cut down on every front, so what is DA3 going to be? Probably not anything I wanna play.-
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Well DA2 was like 18 months so probably yeah it cost less and was profitable in terms of money coming in and out, but ME sells tons, like ME2 opened with 500k copies sold in the first week or something, it's a legit big franchise and DA2 had a hyped release that tanked immediately afterward.
DA:O though - you may have to pay Epic for Unreal Engine but you also have to develop your own technology. DA:O's costs over that best part of a decade they were making the game for were probably not small at all.-
Don't underestimate the cost of overhauling an existing engine. From what I gather they basically used the render system and a few other things for ME1 because there was no RPG elements at all. UE3 as good as it is is still an FPS engine at it's core. Also, not sure where you get the idea that DA2 tanked. I thought it sold pretty well.
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BioWare has not always been a strict RPG company. Their first game was a Mech game. They also put out MDK2 and Jade Empire. These were all good games. I don't mind the mixing of the genres they have taken to.
They lost alot of cred with Awakenings and DA2. Awakenings was rushed out the door and never got fixed while DA2 felt like an expansion with some missions tacked on. Both could have been great but I would have been pissed if I paid full price for DA2. Basically you get a set of about 10 areas repeated throughout 3 chapters. Wish they wouldn't have gone the MMO route as no matter how good it turns out to be it's still another MMO. Would have much rather seen a proper KoTOR.-
The games you named are pretty well the red headed step children of the company. The first game was being developed by Trent Oster and his brother and got brought into the fold, MDK2 was dropped in their lap my Interplay and Jade Empire started promising, but they couldn't pull off the action elements and teh RPG side wasn't quite strong enough to compensate.
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SpaecKow will we ever see romance in a Bioware game that isn't fucking insipid?
Tell me about your terrible past!
a: Provide shoulder to cry on
b: Punch her in the cunt
Uh oh, you disagree on a course of action!
a: Immediately capitulate to her desires
b: Punch her in the cunt
You've been caught talking to another female party member!
a: Cut all ties with said party member, declare everlasting worship
b: Punch them both in the cunt
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I swear UO was the beginning of griefing online.
I didn't play many MUDs, so I'm not sure if PVP was involved in those but man... UO was a pain in the ass in the early days.
The only people that rant about 'the old UO' days and how awesome they were just the first batch of people that figured out the mechanics to GM (gain 100 skill) in Magic or Animal Taming (dragons were beast in the early game).
I played UO for 7 years, both pre- and post-Trammel/Factions but before the Japanese expansion packs and the game was still good.
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Well, it's a foregone conclusion that EA won't really considering this until they see early success with SWTOR. If that hits any significant snags (maybe I should say when), they'll likely turn away from this idea. EA hasn't had a great track record with MMO.
Regardless, I dunno what a Lord Garriott RPG or MMORPG would look like any more. Be able to sit down to the game and just know that it's an Ultima title? I dunno about that. Not as an MMO I don't think; especially since I totally didn't care for the gankfest that was UO.
Still, he can design a single player game, so there's hope. Maybe he's taking notes from SWTOR about how to blend the two. -
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!!!!!!!!! WHOA!!!! WHAT?!?!?!? 8|
Holy shit.. this is huge. I haven't even read the article yet but the title alone was worth at least 15 exclamation points! Ultima V is my favorite game of ALL time and I'm all as Stonehenge so I've played a lot of games.
PLEASE let this happen. I knew that loony would smarten up one day and get back to real work! Fuck that space shit and make me an Ultima!-
Ok... I took a Valium and read the article. Still awesome but please just drop UO 2 and make a REAL Ultima IX! There were so many great ideas and so much potential before it all just went horribly wrong. Just the fact the he's making an Ultima-like game would be amazing. I'm not crazy about the idea of doing it in 1 year though... that sounds a bit rushed... I want it to be huge and rich and deep (get your mind out of the gutter).
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