Mass Effect 3's combat enhancements detailed

"Every class gets a new, unique power." In a new video, BioWare shows off the deployable sentry turret for the Engineer class, as well as the Vanguard's powerful new Nova ability.

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There's been a lot of hubbub over Mass Effect 3's features, whether it's the story, DLC, or its controversial multiplayer mode. However, how will it play? The latest episode of BioWare Pulse goes over some of the enhancements being rolled into the upcoming space shooter-RPG.

"Every class gets a new, unique power," BioWare notes. In the video, BioWare shows off the deployable sentry turret for the Engineer class, as well as the Vanguard's powerful new Nova ability.

Eric Fagnan, gameplay designer, and Corey Gaspur, combat designer, go over the enhancements. Engineers can deploy a sentry turret... but so can enemy engineers! Thankfully, you'll be able to hack into their turrets to use their weapons against them. The Engineer's Overload ability has been upgraded in ME3, giving you the ability to chain the blast between multiple enemies.

Vanguard (my class of choice) gets a new power called "Nova." This is a close-range ability that depletes your shield and launches a powerful shockwave around you. It's called a "high-risk/high-reward" ability--something Vanguard types should be quite familiar with.

"Our team has put a lot of work into making sure each class has different ways of interacting with enemies in unique and interesting ways," the video concludes.

Mass Effect 3 will be available on PC, Xbox 360, and PS3 on March 6th.

Andrew Yoon was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    December 1, 2011 11:00 AM

    Andrew Yoon posted a new article, Mass Effect 3's combat enhancements detailed.

    "Every class gets a new, unique power." In a new video, BioWare shows off the deployable sentry turret for the Engineer class, as well as the Vanguard's powerful new Nova ability.

    • reply
      December 1, 2011 11:07 AM

      Man, Silverman is...awful. :(

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        December 1, 2011 1:01 PM

        i remember him from those weekly c&c videos with the indian guy... ugh

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        December 2, 2011 8:04 AM

        yeah where does bioware find the most annoying commentators in the world

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      December 1, 2011 11:11 AM

      Charge + Nova looks fun. Guess I'll be playing off of my Vanguard save rather than the Solider.

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        December 2, 2011 8:06 AM

        agleed, nova is the perfect followup for charge. that is, if you didnt just charge into the middle of a shitstorm

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      December 1, 2011 11:50 AM

      The question is though, is it gonna be Origin exclusive. Cause that is a deal breaker.

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        December 1, 2011 11:56 AM

        I bought a boxed copy of the CE on Amazon.

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        December 1, 2011 12:07 PM

        Bigger question is are you going to have to get a certain amount of XP in mulitplayer in order to unlock the new powers?

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        December 2, 2011 4:19 AM

        I think they already said it'll be Origin exclusive.

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        December 4, 2011 1:21 PM

        [deleted]

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      December 1, 2011 3:13 PM

      UNFFFFFFFFFFFf

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      December 1, 2011 3:16 PM

      Geez why do these guys seemed so bummed out? Cheer up you work on video games..

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        December 2, 2011 4:47 AM

        That's probably exactly why they are bummed out. It's not exactly a glamorous lifestyle, just lots of hard work and long hours.

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        December 2, 2011 6:57 AM

        Actually on the guys's desk I saw a bunch of cold meds. I bet that he was sick. Blows me away that a game I love so much is made in Edmonton (I am in Calgary)

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        December 2, 2011 6:58 AM

        Actually on the guys's desk I saw a bunch of cold meds. I bet that he was sick. Blows me away that a game I love so much is made in Edmonton (I am in Calgary)

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      December 2, 2011 11:14 AM

      He said people loved the Vanguard's charge in ME2. Is that true? Was it a well like addition to the Vanguard? Maybe I just didn't use it enough, because I didn't care for it the little I used it. At least at lower levels it just seemed to leave you so vulnerable, but maybe that wasn't a problem as you leveled up. I ended up enjoying the Vanguard far less in ME2 than in ME1.

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