Skyrim 1.2 patch adds resistance bugs
The Elder Scrolls V: Skyrim just received its 1.2 update, but some bugs still remain, and a few new ones seem to have popped up as well.
The notoriously buggy launch of The Elder Scrolls V: Skyrim was mended somewhat by the 1.2 patch, but reports from users claim that the patch introduced new glitches to the game. Most prevalent seems to be a bug with resistance effects, doling out full damage to special attacks no matter what protection you have.
A thread on the Bethesda forum (via Eurogamer) summarizes the common complaints post-1.2. In addition to the resistance effects, users claim that platform specific bugs like frame-rate issues and texture loading still persist. If you can find some humor in the situation, the forums also have multiple reports of dragons flying backwards.
Bethesda noted when announcing the patches that it wouldn't squash every bug, and the release on Monday promised that the company would keep an eye on forums for more reports.
-
Steve Watts posted a new article, Skyrim 1.2 patch adds resistance bugs.
The Elder Scrolls V: Skyrim just received its 1.2 update, but some bugs still remain, and a few new ones seem to have popped up as well.-
http://i.imgur.com/0QLOx.gif
Wait... -
-
-
-
My little brother got all the way throu the thieves guild only to have the ceremony bug out and not complete. He spent about 20 hours on this and is pretty upset. Doesn't seem like a big deal as its not part of the main story line, but to spend almost an entire real life day on something to not be able to finish it is upsetting.
-
Some of the criticisms the haters (and there are a few) have of the game feel so unfair. It's basically the only game of its class that does open-world games like this with both this level of depth and size. The only games I think that come close to it in terms of interlocking systems and sheer variety of gameplay are the (later) Assassin's Creed games and Red Dead Redemption, and they're sorely lacking in the character creation/development aspect.
A lot of the biggest haters seem to be people who've been content with sitting in their (various) shrinking and stagnant niche(s), who I guess are upset that the game is, in its awesomeness, encroaching on the last vestiges of that niche. This game really is the second coming and practically the true rebirth of the open-world RPG that some folks have been pining for the better part of a decade (or more). I actually feel sad for the people who are unable to see that.
-
-
No real bugs here, either. Except for one that pissed me off. I was fighting some anomalies and they attacked my invincible horse. Somehow Shadowmere vanished. No body or anything, just gone. Considering it was taking on dragons and shit before, being killed by some anomalies seems strange when they barely do any damage to me.
I think I'm going to cheat and respawn Shadowmere again or something. I miss my badass horse :( -
I've had a few bugs I had to work around. I had to manually unpack some speech files for an NPC to work again, noclip through puzzle doors that wouldn't open even if the puzzle was correct. On a console these would have been show stoppers, but on a PC, so far, everything I've encountered had a work around in the skyrim wiki.
But the best bug I had was when you're spawned into an area that is supposed to have no enemies. you have no weapons, no gear, no means to attack anything, and one character there you're supposed to talk to. A random dragon encounter occured, and I was stuck there, since the aggro'd character I was supposed to be talking to was too busy killing a dragon without having any weapons, and the dragon was busy killing something that could not die. -
-
-
Totally skipping this patch. I'll keep my muddy textures on 360, they don't really hurt gameplay like this new stuff does.
2 crashes in 110 hours on 360. Only glitch I've noticed is that the Jarl of Solitude disappeared after I sieged the place with the Stormcloaks.. Which means I can't buy the house there. :( But since that character is retired, no big deal. -
Ahahahahahahahahahahahaha!
I actually closed Steam last night because it was acting weird but never restarted it. Saw news about bugs in the patch and decided to start steam in offline mode to avoid the Skyrim patch for the time being. So I physically disconnected my Ethernet cord from my computer, started steam, clicked on "Start in Offline Mode," and now it can't go into offline mode!
FUCK YOU STEAM.
I guess there's only one option now. -
What I really do not understand is why they would still push the updates out on the PC & 360 today after hearing all this shit yesterday from PS3 users instead of going back for more testing.
A delay wouldn't have killed anyone, now many players have more problems then before and can't easily revert to the way it was.
Think this will be hotfixed on PC or will we have to wait a week or two for the next round of console approved updates before it's fixed? -