Watch Minecraft's launch at MineCon keynote
Roll up, roll up, come see the amazing Notch flip the "Activate Minecraft" switch during MineCon's keynote speech to officially launch the indie dig 'em up, joined by chums including the men of Mega64.
Though many of you may have been playing Minecraft for donkey's years now, the celebrated dig 'em up only launched officially at its convention MineCon over the weekend.
Creator Markus 'Notch' Persson was joined on stage in Vegas by folks from developer Mojang, Microsoft, the Minecraft community, Mega64, and more, as he prepared to flip the big "Activate Minecraft" switch during the keynote event on Friday.
Now it has officially launched, the Windows, Mac, and Linux edition has gone up to $26.95. A Pocket Edition of Minecraft is available for iOS and Android devices too, priced at $6.99. An Xbox 360 edition is also in the works, and was playable at MineCon.
The launch fun was captured by Gamespot, who had a camera on the scene.
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Alice O'Connor posted a new article, Watch Minecraft launching during the MineCon keynote.
Roll up, roll up, come see the amazing Notch flip the "Activate Minecraft" switch during MineCon's keynote speech to officially launch the indie dig 'em up, joined by chums including the men of Mega64.-
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Fuck, no way I can remember them all!
VVVVVV was shown on 3DS and it was looking like a buy for sure. Terry Cavanagh was there and he was cool.
Scrolls (the next Mojang game) and Cobalt (Mojang producing) looked very polished already. They were both playable on the floor and Cobalt had a pretty fun multiplayer component, really nice 2D art on both. Scrolls is going to be online only with most of the game logic server-side, I think they said the only thing that would be local from the client is animations. I sat in on a session with the Scrolls back end guys and they described their infrastructure a bit...ie. if you lose connection and reconnect within a certain time, the game will still be up, or if the server fails for some reason, it will auto fail-over to another server within a minute.
Retro City Rampage - really liked the style, it seemed fun.
AirMech is sort of an action/rts game. Awesome-looking.
Falleritus - kinda like "A reckless disregard for gravity", very stylish and you used the iPad gyroscope to move around while falling. Some guy there said this was based off a Garry's mod level, not sure though.
Catapult for Hire was one of my faves. Cell-shaded style where you use catapults to fling objects through obstacle courses, bouncing the projectiles off objects, popping balloons, stuff like that. Looking forward to this one.
Retro/Grade, I had seen this one somewhere before, but it was cool. LIttle shmup-type game, very colorful.
A Valley Without Wind - metroidvania game, I want. Great artwork.
And of course the biggest indie game of all time, MINECRAFT.
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Small child has his mind blown my Scrolls:
http://chattypics.com/files/IMG_0276JPG_8581jwmice.jpg
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