Grand Theft Auto 5 announced by Rockstar
Grand Theft Auto V is being made, and a trailer will be released on November 2. That's all that maker Rockstar is willing to announce of the new main main entry in its open-world murder simulator series at this point.
Grand Theft Auto V is being made, and a trailer will be released on November 2. That's all that maker Rockstar is willing to announce of the new core entry in its open-world murder simulator series at this point, but with a name bearing such clout, it's certainly enough for now.
Rockstar made the announcement by replacing the main page of its website with a huge GTAV logo. Deprived of our precious press releases, we can't tell you platforms, a release window, game details, or anything beyond what's on that page. However, Rockstar's recent pattern has been to release games on Xbox 360 and PlayStation 3 first, followed by PC a while later.
Careful analysis of the announcement image suggests that acquiring currency may be a gameplay element in GTAV. One important question is, just how 'grim' and 'gritty' will GTAV be?
Grand Theft Auto IV took the often-whimsical series in a po-faced direction, though the woe was reigned in somewhat with the two Episodes From Liberty City add-ons. Rival murder sim series Saints Row picked up the silly slack, and is certainly amping up the wackiness with Saints Row: The Third.
Voice casting calls rumoured earlier this year to be for GTAV included parts for a "FPS playing gamer son," "somewhat incompetent Chinese mobster," and "weed evangelist." Of course, do take that all with a pinch of salt.
Enough of our speculation, what would you like to see in the new Grand Theft Auto?
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Alice O'Connor posted a new article, Grand Theft Auto 5 announced by Rockstar.
Grand Theft Auto V is being made, and a trailer will be released on November 2. That's all that maker Rockstar is willing to announce of the new main main entry in its open-world murder simulator series at this point.-
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I always end up getting stuck on a mission with piss-poor mechanics--such as the helicopter missions in San Andreas--and taking an extended break. Then I come back, beat the mission in question in one try, and play through the end of the game while frequently stepping off the beaten path to soak up all the extra stuff.
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Rockstar North have a fucking bizarre website:
http://www.rockstarnorth.com/flashSite/flashPc.html -
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Why are you so butt hurt over Call of Duty? It stands to reason it is the most anticipated game because the last one went on to break records. Not only that but they are in a position to HAVE DATA TO BACK IT UP based on how many copies stores plan to buy from them and how many pre orders they have already sold. You are probably upset because you don't like the COD games but other people's anticipation really has nothing to do with your preferences. Don't let your bias cloud your reasoning.
You can wish some other games were more popular than COD all you want, but wish in one hand, shit in the other, see which one fill up first.
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Something GTA: Vice City never really tackled, but was done (I think) well in Scarface: TWIY were the cocaine wars, and how the product is transported from the outlying islands to Florida, and then transported around the city to be sold.
They also made the idea of a "drug deal gone bad" into a mini-game that added some unpredictability on your way to becoming rich.
I also loved how they let you customize Tony's mansion and own a fleet of vehicles (cars and trucks and boats), and upgrade them.
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Dunno looks like saints row has really cornered that end of the market, i think they could still pursue the realism angle, but drop some of the really annoying relationship stuff. The best upgrade would be if they allowed you to make your own decisions in the game, with loads of different out comes.
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I haven't played Saint Row, but it certainly looks like its at an extreme end of the market. VC and SA weren't nearly that extreme, but they certainly had their quirks. I thought it worked well. GTA IV took it too far with the "realism" they decided they needed. But that kind of realism has never really been what GTA is all about. I think there's room for more of the kind of thing San Andreas did in the next GTA installment.
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Haha, I have actually never finished ANY rockstar game. I've tried, really, really hard.
But I just get so fucking bored.
When I stop fucking around and having fun in the world that they created, and go back to them telling me that I can't have that fun anymore while doing the missions, I abandon the game entirely.
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