Diablo 3 'lead console designer' still won't announce console port
Blizzard's "lead console designer" still won't confirm a console version of Diablo 3 is on the way, but it seems that the developer is beginning to build a team focused on other platforms.
Blizzard may have a position on the Diablo III team dubbed "Lead Console Designer," but that doesn't mean the company is officially announcing the upcoming title is coming to any platforms other than PC and Mac.
"There's three of us on the team right now," Blizzard's Josh Mosquiera told Destructoid in an interview during BlizzCon 2011, noting that the team is "trying" to build "the best console team at Blizzard."
"Blizzard is really serious about going back to the console," Mosquiera said, without delving into specifics regarding timeline for the move.
In a separate interview, Blizzard's Kevin Martens confirmed that Blizzard was not planning a public beta for Diablo 3 prior to its PC/Mac launch. "We're doing it in waves, so we'll keep adding people," he said, clarifying that the current beta will "be going for some time."
Diablo 3 is currently slated to launch in early 2012.
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Xav de Matos posted a new article, Diablo 3 'lead console designer' still won't announce console port.
Blizzard's "lead console designer" still won't confirm a console version of Diablo 3 is on the way, but it seems that the developer is beginning to build a team focused on other platforms.-
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A company like Blizzard can afford to have a team of 10 people working on trying to figure out how their games *could* work on consoles without ever commiting to making one. Since the market is huge they obviously want to explore it, but that doesn't mean it will actually happen.
I would bet that most developers who don't release their games on all platforms put one or a few people on trying to figure out if it would work on the others (be it console, PC or handheld), but they probably cannot afford (or have the need) a small team doing this full time.
I'd say it's likely we'll see Diablo in some form on consoles eventually, but just the hiring of one or a few guys doesn't confirm that really. -
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Basically, the entire genre of "click as fast as possible" games never appealed to me. It's the reason I didn't get into Diablo, Dungeon Siege, etc. Not that they're not good games, the sales figures surely argue otherwise, but they never did anything for me. Diablo 3 is the first game in the genre that I've actually had even a remote interest in.
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