Hard Reset demo available now
Developer Flying Wild Hog released a demo for Hard Reset, its cyberpunk shooter due out next week. We've got the standalone file for download or it can be had on Steam.
In advance of its release next week, a Hard Reset demo hit the Net to offer a taste of its cyberpunk styled robot-blasting action. The veteran PC developers at Flying Wild Hog have put together a good looking game that definitely taps that old-school PC shooter vibe. But don't take my word for it, give the demo a try. It offers around 20 to 30 minutes worth of action, giving you time to play around with the game's weapon customization system, and search around for hidden areas. You can grab the standalone demo from our link above or from Steam.
But what's Hard Reset about? Here's what the developers have to say:
The world as we know it ceased to exist. Humanity is at the verge of extinction, living in the last closed city of Bezoar. Mankind wages war against the machines controlling vast areas of what became the 'Barrens'. Machines want to control and assimilate 'The Sanctuary' a network that holds billions of digitalized human minds. Our hero, Maj. Fletcher, is a soldier of CLN - a corporation combat unit, established to protect the city. Machines are constantly assaulting the walls of Bezoar. Fletcher moves in when Bezoar's protective barrier is breached.
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Garnett Lee posted a new article, Hard Reset demo available now.
Developer Flying Wild Hog released a demo for Hard Reset, its cyberpunk shooter due out next week. We've got the standalone file for download or it can be had on Steam.-
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Seeing as there is no embargo for this game, early impressions from the review copy I have (PC): Runs beautifully. I only experienced slowdown once with everything maxed out after an hour and a half of play.
This will definitely appeal to fans of the Painkiller games, without a doubt. I actually prefer this game more to Painkiller just for the setting. There's some puzzles in the game, mainly you trying to figure out how to get to a hidden area with bonus goodies. Shit blows up really nice in the game. And there is a bit more strategy involved in this than in Painkiller due to figuring out when to use the environmental hazards to help you take down enemies.
The story is told through a series of comic style stills that have small bits of "animation" tossed in, that can be seen in the demo already. These are the loading screens between levels. More story is told through the game environment itself (tv broadcasts) and communications over your voice comm.
Upgrading components does take quite a bit longer than in the demo, as it should be.
The only shortcoming I've found is the fact that the voice acting is a bit "meh" but it comes so rarely over the voice comm that it really is almost a non issue. -
Come go and see, will not regret it Oh look
http://www。ifancyshop。com
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This is what happens when you run out of virtual memory.
http://goo.gl/WUq2I-
Looks nice otherwise. http://goo.gl/ImhNW
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