Deus Ex: Human Revolution 'Missing Link' DLC fills story gap

Deus Ex: Human Revolution is apparently getting its first bit of DLC, titled "The Missing Link," and it will cover the three-day span that Adam Jensen was out-of-contact with his employer.

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If you've played Deus Ex: Human Revolution to completion, you know that at one point protagonist and walking lozenge advertisement Adam Jensen is incommunicado for three days. Jensen's boss asks what was going on, but our hero isn't exactly the talkative type. Apparently that was all set-up for an upcoming piece of DLC that will fill in the missing time.

An ongoing augmented reality game teasing a DLC reveal may have been for naught, as one intrepid fan noticed the official site's RSS feed had been updated with the following text (via Siliconera):

The Deus Ex: Human Revolution conspiracy grows deeper in The Missing Link. During lead character Adam Jensen’s quest for the truth in Deus Ex: Human Revolution, he mysteriously vanishes for three days. Where was he? What did he find out? The Missing Link reveals it all.

"We are very excited for Deus Ex: Human Revolution fans to be able to complete Adam’s journey in the game with The Missing Link DLC," said David Anfossi, producer of Deus Ex: Human Revolution at Eidos-Montreal. "Gamers will be able to experience a vulnerable side of Adam like never before, which gives the overall game a whole new dimension. The Missing Link propels players into compelling gameplay, beginning with Adam being stripped of his use of augmentations, new, visually stunning environments and the continuation of Deus Ex: Human Revolution’s conspiracy rich story.”

After being tortured by Belltower agents and having his augmentations disabled, Adam Jensen must rely solely on his basic capabilities to escape from a freighter, destined for an unknown location. While fighting for his survival on the ship, he uncovers another layer to the conspiracy that he never would have suspected. As Adam, gamers will befriend new, mysterious allies and fight ruthless enemies to discover what was happening in the shadows during the events of Deus Ex: Human Revolution!

The update has since been removed from the RSS feed. The feed pointed to a directory on the official Deus Ex website, which has yet to go live.

No date or price was revealed for the DLC yet, which makes sense considering the accidental nature of this leak. Expect an official announcement with details soon.

Editor-In-Chief
From The Chatty
  • reply
    September 2, 2011 2:00 PM

    Steve Watts posted a new article, Deus Ex: Human Revolution 'Missing Link' DLC fills story gap.

    Deus Ex: Human Revolution is apparently getting its first bit of DLC, titled "The Missing Link," and it will cover the three-day span that Adam Jensen was out-of-contact with his employer.

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      September 2, 2011 2:03 PM

      Sounds good to me.

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      September 2, 2011 2:03 PM

      [deleted]

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      September 2, 2011 2:06 PM

      Will you be able to jump into it separately, or will you have to replay the game to that point, possibly load an older save before then?

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        September 2, 2011 2:39 PM

        You can import your character from a save, wherever they are in the game. So it sounds sort of standalone within the game from the main story if that makes sense.

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      September 2, 2011 2:18 PM

      uh, i thought he was in stasis the entire time...?

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        September 2, 2011 2:46 PM

        He developed and tested Zyme in that period.
        Coincidently, he's out of candy bars now.

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          September 2, 2011 3:05 PM

          I swear that it was a bottle of salt, officer!

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      September 2, 2011 3:17 PM

      Any DX:HR DLC = insta-bought.

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      September 2, 2011 4:10 PM

      The RSS feed has something about it now, with some of the text quoted above. It's like they realized the cat's out of the bag but are still holding back the full DLC announcement.

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      September 2, 2011 6:32 PM

      I guess it makes sense to not continue the game from the ending. thats probably saved for a bigger game..like deus ex human revolution 2 :/ blah, i want more connections to deus ex 1!

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      September 2, 2011 7:11 PM

      you play a desktop support tech at the Omega Ranch until a mysterious fella in a trench coat shoots you in the gonads with his tranq rifle.

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        September 2, 2011 7:25 PM

        it would be fun to play a short game as the hapless security guard trying to hide from the invisible cyborg who stabbed all his coworkers to death.

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        September 2, 2011 8:46 PM

        highlights include
        -checking your email
        -slumping over while trying to reach the alarm panel in vain.
        -being dragged along the floor
        -getting stuffed into an airvent along with Chet from accounting.

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          September 2, 2011 9:21 PM

          Gah! I hate Chet! That motherfucker ate my lunch out of the fucking fridge the other day!

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          September 3, 2011 4:58 AM

          Haha, yeah - I did stash a lot of dudes in air vents. Those things are roomy!

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          September 3, 2011 6:56 AM

          -walking along the exact same route 400 times, nodding to your buddy Mal as he walks his route, then on the 401st time not noticing that your buddy Mal has vanished and his gun is lying on the ground.

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        September 3, 2011 7:22 AM

        When they were still making expansion packs for Half-LIfe I was rooting for them to make one where you played one of the hapless scientists. They made one for the guard and one for the soldier, so why not one for the scientist? You could run away from headcrabs and fall down elevator shafts, it'd be so fun. Maybe they could have ditched the FPS angle and made it a lemmings-esqe game. They never did, I mean I shouldn't be surprised because the first game has you playing one of those scientists, but to be honest I thought that aspect of your character was downplayed a little.

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      September 3, 2011 4:56 AM

      Hmm, I'd rather know how he went from crash-landing a rocket into the ocean, to standing next to a helicopter like nothing happened (in the last level).

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        September 3, 2011 6:41 AM

        Lol yeah, seemed like someone forgot to copy a cutscene into the final build

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        September 3, 2011 6:52 AM

        [deleted]

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        September 3, 2011 6:54 AM

        ^^^ yes pls

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        September 3, 2011 7:24 AM

        Don't you know cops never wear seatbelts? When it hit the water he was thrown free and the icarus landing system kicked in, putting him down safe and sound on the helipad. Remember kids, seatbelts kill more people than they save, due to this one anecdote that I like to tell.

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        September 6, 2011 1:51 PM

        ...and the really jarring thing was that he was stood right at the 'back' of the platform as if he just climbed up somehow, yet the shuttle capsule was actually further ahead in the ocean.

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      September 3, 2011 6:01 AM

      really, no augmentations. that seems annoying

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      September 3, 2011 6:46 AM

      Ugh, I don't want to play three days of staring at the lid of a box. What's next, horse armor? There aren't even any horses in this game. What would I do with it?

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        September 3, 2011 7:16 AM

        that's the goal of the DLC, you have to take down aug'd enemies (or civs) and use their parts to build a horse for your new horse armor!

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      September 3, 2011 9:44 PM

      I suck soo bad at fps's, even on "GIve me the Story" mode or whatever I get my face eaten, which leads to frustration, which leads to not enjoying myself that much at all. Just got back to chiner for the 2nd time, and I don't think my keyboard will survive many more nerd rage fits =| Maybe the dlc will be 3rd person action adventure rpg style just for me!

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        September 3, 2011 10:01 PM

        If you play it as an action shooter, you will get your face eaten a lot. Try to sneak around more.

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