Deus Ex: Human Revolution DLC teased
The "special message" that appeared in Deus Ex: Human Revolution was recently cracked, likely revealing clues for the game's first downloadable expansion.
The background image on http://www.13311tower.com has GPS coordinates in its header. If you use Google maps to locate the coordinates, they lead to Ayers Rock.Ayers Rock is also known as "Uluru".
The Morse code is "11m13clinic".
Using "uluru" / "11m13clinic" as the L/P when clicking on the illuminati all seeing eye in at 13311tower.com yields this image:
What's happening on Sunday?
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Jeff Mattas posted a new article, Deus Ex: Human Revolution DLC teased.
The "special message" that appeared in Deus Ex: Human Revolution was recently cracked, likely revealing clues for the game's first downloadable expansion.-
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people here would replay any linear shooter 1276871263 times and talk about replay value which is misleading from the point of view of a person that has games like the original deus ex, the witcher or vampires;bloodlines in mind.
there is a difference if you like a game very much or if a game has content you will only see if you replay it.
the witcher 2 has 1/3 of the games content reserved for a second play-through in a completely different zone.
i played quake/doom/wolf3d/prince of persia a million times but they don't have replay value in the sense people talking about it use the term for.
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i'm torn, i LOVE the game, i beat it twice, i've got the 1000 xbox fake points, and i am not sure if i want more or not. i could trade the game in and get credit (amazon) or i could keep it and play what a 4 hour DLC maybe? who knows, i just am not sure if i want to play more. maybe i will just buy the book and get more out of the world that way.
It makes me wonder if the DLC will be interesting enough to keep the game longer or not. Makes me think about what i loved most about the game, i enjoyed the mechanics, combat/stealth, but do i just want 2 more hours of different puzzle rooms about killing/knocking out the enemy, or do i just want to have more story in that world. I guess after loving mass effect so much but then getting burnt by the first games DLC basicaly being just more combat rooms and no real story, i dont want to fall into that same trap.-
It sounds like a rather easy problem to me. DE:HR has been the only game that wasn't made by Valve that I've played that I've felt like I underpaid for, since I bought Warcraft 3. I welcome some new DLC, even if it is cut stuff from the original that has been cleaned up.
Whatever they release I'm sure it'll have a rich story and if the mission is 4 hours of gameplay, I'm sure I'll spend 8 hours playing it because of all the junk everywhere to read and poke around at :)
If you've completed it, you'll know there is a fair bit of back story that needs to be fleshed out for certain characters, it'd be cool if that was explored
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I have a feeling it would be weapons. Doesn't make any sense for them to spend a shitload of time making a new hub, or a DLC mission that couldn't be accessed through the normal campaign. Unless it was a standalone mission launched from the menu, but then what happens to your character and inventory?
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I realised there are two things that regen your batteries, the power bar things and the thing you can buy from the LIMB clinic that refills all of them - But I really want an aug that lets you automatically refill more than one bar - I don't want to have to be a walking fridge with all my power bars :(
That said, I rarely use power, maybe I would if I did a all-guns-blazing play through
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This is something I think is worth discussing in the grande scheme of DLC for linear titles.
With a game like Fallout 3 or Oblivion or similar, you can have DLC that kinda fits the old "expansion" mindset, but you can also release much smaller things that work either during or after the main campaign without really fucking up the flow of things.
But in a game like Deus Ex, I'm not sure how they'd release new storyline-related stuff unless they attach it to the end of the story, but given the data on how few people finish games, I'm guessing that's not as financially exciting as just pumping out some more weapons which I assume far more people are likely to buy.
I definitely miss expansion packs for these kinds of games.
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