Persona 4: The Golden for Vita, Persona 4 fighting game, and Persona 5 in the works

You can expect a lot more Persona in the future. Three Persona games are coming across three platforms: PS3, Xbox 360, and the PlayStation Vita.

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You can expect a lot more Persona in the future. Three Persona games are coming across three platforms: PS3, Xbox 360, and the PlayStation Vita. First up is a game that should be unsurprising for most. Like its PSP predecessors, Persona 4: The Golden is an enhanced port of the original PlayStation 2 RPG. The updated version adds a new character named Mary, as well as additional voice recordings, animation sequences, and a new opening intro movie. According to an Andriasang translation, players can use "wireless support for calling on others to help you when you're about to die in a dungeon." It sounds like the opposite of Demon's Souls. A Japanese release is set for Spring 2012. The first screens are available on Famitsu.

Mary, from Persona 4: The Golden

More unexpected is the announcement of yet another Persona 4 game. "The Ultimate In Mayonaka Arena" (pictured above) is a new 2D fighter developed in conjunction with Arc System Works (BlazBlue). The story will take place two months after the events of Persona 4, and will include characters from both Persona 4 and Persona 3. Each character will have his or own unique story to play through, and the game will also offer online competitive play. The fighter will be released in arcades first, and will eventually move to PS3 and Xbox 360 in the summer. You can check out the first screenshots at Famitsu. Finally, with Catherine finally complete, development on Persona 5 is finally starting to begin. The "usual staff" is returning: Katsura Hashino as director, Shigenori Soejima as character designer, and Shouji Meguro as main composer. Siliconera reports that the new game will be based on a new internally developed engine, as opposed to the Gamebryo engine used for Catherine. This will make development take longer, but should make the process "smoother" as well.

Andrew Yoon was previously a games journalist creating content at Shacknews.

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