Redesigned Wii same size as old model
The European Wii bundle that removes GameCube backwards compatibility is otherwise the same as the original Wii, right down to the dimensions.
The European-exclusive revised Wii is similar to the old model in most respects. In fact, it's even the same size. Although Nintendo announced it had been "reconfigured," its dimensions are staying at the (already fairly small) case size the Wii has always been. If, for some reason, you're having trouble fitting a Wii in your shelves, this isn't the solution.
The word on size comes from the Official Nintendo Magazine. The bundle removes the stand that allows the system to stand vertically, but the much larger feature removal is GameCube support. The redesigned Wii removes backwards compatibility for Nintendo's previous generation system, and loses support for Gamecube accessories as well. Given the omission, one would think the new console would, at the very least, be a bit smaller.
As previously reported, this bundle is only set for Europe with no current plans to bring it to market in North America. If you are a European reader with a hankering for Wii Party and Wii Sports, the bundle is set to launch this October.
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Steve Watts posted a new article, Redesigned Wii same size as old model.
The European Wii bundle that removes GameCube backwards compatibility is otherwise the same as the original Wii, right down to the dimensions.-
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This reminds me of software updates that remove functionality from your software...
If I remember right the only new thing added to the Wii is a slightly faster GPU and nothing else... I'd take backwards compatability over a feature most games wont support for fear of not being runnable on older models. Funny how that works.-
it has a faster CPU, GPU and more memory... I have a feeling developers haven't really pushed the system to it's full potential.
CPU / GPU / Memory
Wii - 729 mhz / 243 mhz / 24 MB - 64 MB (1TSRAM GDDR3) - 3 MB cache
Gamecube - 485 mhz / 162.5 mhz / 24 MB - 16 MB (ARAM) - 3 MB cache
Front-side bus bandwidth / main memory bandwidth / CPU DMIPS / cache
Wii - 1.944 GB/s / 3.888 GB/s / 1691
Gamecube - 1.3 GB/s / 2.6 GB/s / 1125
Texture cache bandwidth / framebuffer bandwidth / z-buffer bandwidth
Wii - 15.52 GB/s / 3.888 GB/s / 7.776 GB/s
Gamecube - 10.40 GB/s / 2.6 GB/s / 5.2 GB/s
Source: http://www.pvcmuseum.com/games/vs/nintendo-wii-vs-gamecube-specs.htm -
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