Heroes of Newerth goes free-to-play
DotA-esque Heroes of Newerth is joining the free-to-play ranks. Developer S2 Games promises "the game mechanics and style of play will remain intact," as it attempts to expand its audience.
Developer S2 Games is joining the growing free-to-play trend with its DotA-esque Heroes of Newerth. "With the transition to free-to-play we’re opening HoN up to new audiences as our players can now easily introduce the game to their friends," S2 Games CEO Marc DeForest said in a press release.
The developer promises "the game mechanics and style of play will remain intact," and detailed how the community will evolve based on today's decision.
S2 previously offered free access to HoN during its "HoNiversary." This, however, is a drastic change for the game.
There will be three tiers of accounts under the new free-to-play model. All users that have already paid for the game will become "Legacy" users. The premium users will be to play in "Verified Only" matches, "to ensure that experts and beginners are separated." Starting today, Legacy accounts cannot be purchased.
Newcomers will be able to access two tiers of accounts. "Basic" is the standard, free account that all new players will receive. Once a player purchases Goblin Coins or reaches a "certain threshold of play time," the account will be upgraded to "Verified," where players will be able to play against Legacy users in the Verified Only matches. Basic players will be locked out of games designed for Verified and Legacy matches.
HoN will monetize the game by charging for characters. Basic and Verified accounts will have access to a rotating selection of 15 free characters, while Legacy accounts will get permanent access to all heroes. Whenever new characters are released, they will be available to purchase. Legacy members, however, will get new characters for free after a short waiting period. Should Legacy members want early access to a hero, they'll have to pony up money as well.
Free-to-play has been a popular offering for developers as of late. Recently, Valve turned popular online game Team Fortress 2 into a free-to-play shooter. S2 is hoping that current fans will continue playing, even as it transforms the game's business model. "We have gone to great lengths to ensure that the superior experience HoN delivers will remain untouched for our loyal fan base during and after the free to play transition," DeForest added.
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Andrew Yoon posted a new article, Heroes of Newerth goes free-to-play.
DotA-esque Heroes of Newerth is joining the free-to-play ranks. Developer S2 Games promises "the game mechanics and style of play will remain intact," as it attempts to expand its audience.-
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All my friends and I play LoL. Been playing since beta. I don't know a single person who plays HoN. From the looks of it, this model of tiered accounts would really piss me off if I were a new player. The game was just on sale for what, $10? And if you bought it for that price point you got all the content indefinitely? Not much incentive to invest in the game knowing that.
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How would you suggest that they do it then? You've got people who have paid for the game for the last two years who payed thinking it was one up-front fee and nothing after. It certainly wouldn't be fair to those players to charge them for each hero whenever a new one comes out.
Most likely S2 has seen how much of a draw the F2P model is for new players and realized their ability to compete with LOL would be stunted unless they adopted it, so the choice was, do that or play second-fiddle for the rest of the game's life.
HoN is a great game by the way. The skill curve in it is insanely high, but can be very rewarding if you take the time to learn & master it. I feel that the gameplay in LoL is just blatantly inferior to HoN or Dota: it is slower, less dynamic, and requires less knowledge of game mechanics. Ultimately, it is just simpler, though I do see how it can be much more appealing to new players.
And yeah, DOTA2 is likely going beat out both League and HoN. That's assuming that a quality product is turned out in the end (and you've got to assume that with valve).-
I think it depends on the price of DOTA2, clearly paying for this type of game not many people are willing to do. If its $50 I can't see a single person buying it in my group of LoL friends. $20 maybe...but I can still see most not buying it.
On that note, I don't see a good system for HoN as they stand. I've never bought the game and knowing their are tiers shys me away from playing it now as I'll stick to LoL. Its also not my job to come up with a solution for them, if they want me to they should start paying me a salary.-
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Valve won't charge a up front fee IMO. I think they follow LoL. They have started up the F2P system on STEAM with the switch of TF2 recently and they launched several 3rd party F2P games( a MMO and a shooter though I can't think of the names right now). So I'd expect they put DOTA 2 in that category too.
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Same thought here. I'll never play this, F2P or not. The fact that some people got ALL content for $10 makes it not worth it to me. In order to buy all the characters in the game (80+)... even at $1 a character I'd be paying more than a full price retail game. I also HIGHLY doubt that characters are $1 apiece.
No thanks. I'll stick to LoL for now, and DotA2 when it comes out.
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