Wii U hands-on with video
Get a better feel for how the Wii U plays from our video of the demos in action and hands-on impressions of each.
Chase Mii
Battle Mii
Shield Pose
New Super Mario Bros
HD Experience
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Garnett Lee posted a new article, Wii U hands-on with video.
Get a better feel for how the Wii U plays from our video of the demos in action and hands-on impressions of each.-
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I must admit, after some very initial skepticism I'm starting to see the possibilities. The PSP as integrated peripheral failed because it's separate and bolted on. If nothing else, Nintendo is a master at implementing something new and quirky, then developing supporting the everliving fsck out of it*** The integrated screen controller neatly sidesteps a few issues split-screen play has always had, and even some issues that adapted board games have on the iPad. In social circles you now have a central display, and then something you can pass around for individual turns or parts.
***So long as it's in the initial release -- wave to the crowd motion plus and vitality sensor!-
There are a few areas where I think it could really shine:
- Overall cleanliness of the game screen. Keep the hud on the controller. Could be really great for driving games.
- Additional info in FPS matches: maps, leaderboards, etc on the controller
- Sports games: keep play-calling a secret
- Creating a virtual 360-screen by letting you aim the controller off screen and still see things.-
Exactly. I still have my doubts on this console, but it's too early to outright dismiss the crazy new controller. The more I think on it, the more applications even one of these puppies has in both single and multiplayer gaming. It won't light everyone's fire, but neither did motion controls and that hasn't hurt Nintendo, Microsoft, or Sony's bottom line.
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I just don't see how more than one person can enjoy this new system? It seems you either have to wait your turn to use the controller or basically be subdued to using the wiimotes. Until Nintendo shows more then "1" of these controllers being used, I can't see this thing benefiting any real multiplayer gaming. Considering Nintendo is all about multi-player and family oriented style of playing. People will be fighting over to use this controller.
Come on Nintendo... Show us playing with more of these controllers.-
I guess I just assumed that this being Nintendo, that you'd be encouraged to buy more than one special controller and that it'd be supported. Nintendo is a double dipper in the razor and blades strategy; they like to make a profit on both.
Even you can only use one, the controller can still be used in pass n' play party games. I'm pretty sure that whatever the limitations, Nintendo has formulated the first round of games around them. The iPad has given me an appreciation for family games that clean up after themselves. -
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I think additional controllers for the Wii U are already here. It's called the 3DS. I thought this immediately and then read an interview where Miyamoto mentioned this possibility.
Q: Will players use two touchscreen controllers or will they use just one new controller and the original Wii controls with the new console?
Our basic premise is that you can use one with a system. If we got to an idea of having multiple (controllers) it might be just more convenient for people to use their Nintendo 3DS and have a way to connect that.
That being said, we are doing research about if someone brings their controller to their friends house and they want to play together on Wii U to whether or not something like that would be possible..
http://www.news.com.au/technology/gaming/nintendos-shigeru-miyamoto-explains-the-new-wii-u/story-e6frfrt9-1226071923070-
That's interesting... and completely possible. I was wondering about this because the system would have to be pretty damn powerful to render and stream TWO fully HD images to more than one controller. But if they figure out a way to stream part of it to the 3DS and let the handheld do some of the rendering.. that might make it more possible.
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