Journey Preview
Journey, the next title from Flower creators That Game Company, defies description but after playing it for an hour we know a little more about this cooperative experience adventure.
Most of the games today focus on the action, which is the core of the gameplay. What happens in Left 4 Dead is that even though it's about survival together, 90 percent of your time is shooting, and then you only get 10 percent to look at your teammates. And then when you're putting on the bandage, there's a little bonding there. So we were like, "can we reverse that? Can we have most of the time you pay attention to the other player and you just spend 10 percent on the platforming or whatever.It's an ambitious goal, but one borne out in the section of the game I got play. The trick, as Chen explained, is to make the player feel small. He pointed out how walking around the city we are surrounded by people but we choose to bury our heads in our phones rather than connect with any of them. Out in the vast wilderness on a hike, though, seeing someone else draws an immediate response of "I want to be next to them. I want to talk to them. I could learn something from them," Chen said.
Co-experiencing Journey with a fellow adventurer
-
Garnett Lee posted a new article, Journey Preview.
Journey, the next title from Flower creators That Game Company, defies description but after playing it for an hour we know a little more about this cooperative experience adventure.-
-
-
-
-
I watched the Game Trailer videos and while visually it was interesting it was very unclear to me what kind of gameplay or goals exist in the game besides exploring.
If I had to describe how you play this game I wouldn't know what to tell someone. You walk on sand dunes looking for stuff to explore, and sometimes you can fly on wind, and you can probably jump, and there are other players, but you can't interact with them in any way that I know of.
-