BioShock 2 Minerva's Den DLC on PC this month
The PC edition of excellent single-player DLC episode Minerva's Den is finally due on May 31, after being killed and then resurrected.
PC gamers, rejoice! Rapture is nearly upon us, as BioShock 2 publisher 2K Games has at long last announced a release date for Minerva's Den.
The subaqeous shooter's super-splendid single-player downloadable content will arrive on May 31 via the Games for Windows Marketplace, priced at 800 Microsoft Points ($10).
The DLC takes players into the previously-unseen Rapture Central Computing district to probe the mysteries of its founder. Minerva's Den is also delightful, I can say after buying a second copy of BioShock 2 on Xbox 360 after the PC edition was cancelled, just so I could play it. I still don't regret that.
Minerva's Den was released for Xbox 360 on August 31, 2010. A PC release was promised at "a later date" but come October, 2K revealed that it'd been scrapped, as had a PC release of the 'Protector's Trials' challenge mode DLC.
As fans were none too pleased were this turn of events, later that month 2K decided to plough resources back into the project and get the two out, along with a final patch. Protector's Trials was free on PC when it launched in March 2011, having cost $5 on consoles.
For a little more on Minerva's Den, check out lead designer Steve Gaynor's blog post about its real-world inspirations. Computers!
-
Alice O'Connor posted a new article, BioShock 2 Minerva's Den DLC on PC this month.
The PC edition of excellent single-player DLC episode Minerva's Den is finally due on May 31, after being killed and then resurrected.-
-
-
-
-
-
-
I thought bioshock 2 excelled in the gameplay sense. No more collecting hundreds of items to craft shit, the awesomeness that is dual-wielding and the research recorder were fucking ace.
storywise, I thought bioshock 2 maintained a steady pace throughout the game. the first game shit the bed mid-way.
-
-
-
Nah, I didn't even finish BS2. After I realized there was no challenge to the game, I started fighting big sisters with just the drill to save ammo, it didn't matter how many times you died, you'd just respawn near them and keep drilling. That game was not the spiritual successor to System Shock in any way.
-
-
-
-