Diablo 3 external testing expected Q3 2011
Activision reveals Diablo 3 testing is underway in a financial conference call.
In Activision's quarterly financial conference call today, Blizzard boss Michael Morhaime revealed that internal testing for Diablo III began last week, and that external testing is expected to begin in the third fiscal quarter of 2011.
We still don't have a release date for the anticipated dungeon-crawler, and they said that no new unannounced Blizzard games are expected in 2011. That means that new Starcraft and Diablo titles will be released when they're ready, even if that means they don't come out until 2012.
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Jeff Mattas posted a new article, Diablo 3 external testing expected Q3 2011.
Activision reveals Diablo 3 testing is underway in a financial conference call.-
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I don't know why that wouldn't make sense, but Blizzard says as much here: http://forums.battle.net/thread.html?topicId=27808130648&pageNo=1&sid=3000#9
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Why? If any Blizz game can translate to a gamepad, its D3. I didn't play Torchlight on 360 but I hard it worked fine. Lara Croft And The Guardian Of Light felt very Diablo in some ways, so yeah, I don't see why not. The main thing that would need tweaking are inventory and character screens but that can be done.
Hell, if gamepad is an option on PC I might do that when I get tired of *click click click click click*-
I have Diablo2 in mind when thinking about this and that game would not work with a gamepad and it's not just the inventory stuff. It required very fast mouse movement and precise clicking since you had hordes of enemies rushing you. I don't know if that will still be present in D3 but I hope it is.
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Hmmm? No. That's not the point. The point is that Diablo 3 is a tentpole for the platform, along with SC2, so I don't give much fuck if Torchlight works well on XBL, because what's important is the business that Diablo 3 brings to the PC and only the PC.
But while we're on the subject, yes, Diablo was fairly unique when it came out. Action RPGs weren't very popular, what was going on mainly was turn based or pause based games from Black Isle and Bioware, while Diablo was this weird combo of that kind of presentation and the old Roguelike gameplay. So back then yeah there was nothing quite like it. After that there were many clones of course, some rather good like Titan Quest and the aforementioned Torchlight, but like GTA, no matter how many similar games come out and take shots at it, Diablo remains Diablo. -
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You're a bit confused I think. You have as many spells as you can get, you can wield two, and you can switch them instantly. Like shooters where you can have ten guns with you and wield one and switch to any other at any time. Unlike shooters where you have two guns, and can switch to other guns only by swapping one out for another.
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