Smithsonian game inclusions announced
The Smithsonian American Art Museum has announced the winners of its open vote for inclusions in the Art of Video Games Exhibit. Some standouts include several Mario games, Metal Gear Solid, and Minecraft.
The Smithsonian American Art Museum has announced the inclusions in its upcoming Art of Video Games exhibit. The museum took the selections to an online vote, and winners include several Mario and Zelda games, Metal Gear Solid, Halo 2, BioShock, and Minecraft.
Additionally, the museum unveiled five games that will be playable on the exhibition floor, that weren't included for fan voting. The exhibit will go on display on March 16, 2012, and lasts until September 30, 2012, at the Smithsonian American Art Museum in Washington D.C. Check below for a full list of included games.
- Atari VCS
- Pac-Man
- Pitfall
- Space Invaders
- Combat
- Colecovision
- Donkey Kong
- Pitfall II: Lost Caverns
- Zaxxon
- Star Trek: Strategic Operations Simulator
- Mattel Intellivision
- Tron: Maze-Atron
- Advanced Dungons and Dragons
- Star Strike
- Utopia
- Commodore 64
- Jumpman
- The Bard's Tale III: Thief of Fate
- Attack of the Mutant Camels
- Sid Meier's Pirates!
- Nintendo Entertainment System
- Super Mario Brothers
- The Legend of Zelda
- 1943: The Battle of Midway
- Desert Commander
- Sega Master System
- Marble Madness
- Phantasy Star
- After Burner
- Spy vs Spy
- Sega Genesis
- Earthworm Jim
- Phantasy Star IV
- Gunstar Heroes
- Dune II: Battle for Arrakis
- Super Nintendo Entertainment System
- Super Mario World
- The Legend of Zelda: A Link to the Past
- Star Fox
- SimCity
- DOS/Windows
- Doom II
- Fallout
- Diablo II
- StarCraft
- Nintendo 64
- Super Mario 64
- The Legend of Zelda: Ocarina of Time
- Goldeneye 007
- Worms Armageddon
- Sega Dreamcast
- Sonic Adventure
- Shenmue
- Rez
- Chu Chu Rocket!
- Sega Saturn
- Tomb Raider
- Panzer Dragoon Saga
- Panzer Dragoon II: Zwei
- Sim City 2000
- Sony PlayStation
- Metal Gear Solid
- Final Fantasy VII
- Einhander
- Final Fantasy Tactics
- Microsoft Xbox
- Halo 2
- Fable
- Panzer Dragoon Orta
- Tom Clancy's Splinter Cell
- Microsoft Xbox 360
- BioShock
- Mass Effect 2
- Geometry Wars: Retro Evolved
- Lord of the Rings: Battle for Middle Earth II
- Modern Windows
- Portal
- Fallout 3
- flOw
- Minecraft
- Nintendo GameCube
- Metroid Prime 2: Echos
- The Legend of Zelda: The Wind Waker
- Star Fox: Assault
- Pikmin 2
- Nintendo Wii
- Super Mario Galaxy 2
- The Legend of Zelda: Twilight Princess
- Boom Blox
- Zack and Wiki: Quest for Barbaros' Treasure
- Sony PlayStation 2
- Shadow of the Colossus
- Okami
- Gradius V
- Metal Gear Solid 2: Sons of Liberty
- Sony PlayStation 3
- Uncharted 2: Among Thieves
- Heavy Rain
- Flower
- Brutal Legend
- Pac-Man (Arcade)
- Super Mario Brothers
- The Secret of Monkey Island
- Myst
- World of Warcraft
Era 1: Start!
Era 2: 8-Bit
Era 3: Bitwars!
Era 4: Transition
Era 5: Next Generation
Additional Games (available for short play in exhibit, not included in vote)
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Steve Watts posted a new article, Smithsonian game inclusions announced.
The Smithsonian American Art Museum has announced the winners of its open vote for inclusions in the Art of Video Games Exhibit. Some standouts include several Mario games, Metal Gear Solid, and Minecraft.-
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oh nevermind, i was thinking of that generic helicopter shooter..this looks like a precurser to Advance Wars http://www.youtube.com/watch?v=u4TFwMj4xf8
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Ok...they have no
quake
Half Life
Half Life 2
Bauldors Gate
Freespace 2
Descent
Wolfenstein 3D
Unreal/Unreal Tournament
Battlezone
Anything by Sid Meyers aside from Pirates!
System Shock II
You can tell the people who made this list had a hard on for Blizzard, considering they included nearly every game they've made to date with the exception of any Warcraft rts title
etc. etc. "insert groundbreaking game here that they missed but gave to Blizzard instead." -
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It's not a matter of "crying", it's a matter of determining which games were groundbreaking for their time. Wolfenstein 3D came first, and was the first "pseudo 3D" FPS. Doom was obviously the more fun game, but technologically speaking, Wolf came first. I mentioned Descent in my post since it was the first 3D game where you could move along all six axis, essentially a precursor to all modern flight simulation games. I'd like to see Mechwarrior 2 simply because it was awesome and also got me into the Battletech genre of games. They did a good job of picking Simcity and Simcity 2000 since those essentially defined building simulators and were integral precursors to all modern economic simulation games. The problem unfortunately is that because of what was voted upon, and how people cast their votes, it was not determined on whether a game was groundbreaking or not, but upon popular vote by what appears to be casual players as opposed to hardcore gamers who are better at analyzing what defines a good and/or groundbreaking game since we have more experience playing games.
What the votes essentially state is that these games define the entire history of PC gaming:
Doom II (FPS)
Fallout (RPG)
Diablo II (Action RPG)
StarCraft (RTS)
Myst (Puzzle)
World of Warcraft (MMORPG)
They're missing quite a few genres, and they shouldn't be basing things just upon what's popular TODAY. They should be taking at least one game from each genre for each year or two, but not 4 games to represent 13 years.
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You could blindfolded throw a dart at the wall of PS2 titles and come up with a better representative than MGS2. Granted PS2 had a ton of shovelware, but give me a break here.
I also enjoyed Shadow of the Colossus, but if we're talking "representing the PS2 all time" here, my money's on ICO over SotC.
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