Could a Republic Commando sequel be coming?
LucasArts has lured former Republic Commando director Tim Longo away from Tomb Raider and handed him Unreal Engine 3 to play around with.
Tomb Raider franchise director Tim Longo has left Crystal Dynamics to accept the mantle of creative director at LucasArts on an unannounced project. Longo revealed the move in a twitter post earlier this month. Longo leaves the Tomb Raider project with the design likely set for the most part as the game enters what should be the production push toward an anticipated release later this year.
As Longo noted, this is a return engagement with LucasArts. During his previous stint with the company he served as first lead designer and then director on Star Wars: Republic Commando. The game earned many fans with its campaign that let players become part of an elite squad of clone soldiers who took on special missions set at the same time as the events in the Star Wars prequel trilogy. Since then, rumors of a sequel have come and gone. Could Longo's hiring indicate a Republic Commando 2 is indeed in the works again?
His arrival potentially coincides with another interesting development today. LucasArts announced it has licensed Unreal Engine 3 from Epic Games for multiple upcoming projects according to a news release. Zak Phelps, director of technology at LucasArts, said of the move, "Unreal Engine 3 is a forward-looking solution that shortens the path between inspiration and execution on a wide variety of gaming platforms."
So, the former Republic Commando director has returned to LucasArts and the company has handed him one of the preeminent modern shooter engines to play with. It's all circumstantial evidence, to be sure, but with plenty of reason to be hopeful.
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Garnett Lee posted a new article, Could a Republic Commando sequel be coming?.
LucasArts has lured former Republic Commando director Tim Longo away from Tomb Raider and handed him Unreal Engine 3 to play around with.-
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Could also possibly be Battlefront 3! I know he was the director on RC but frankly LucasArts would be foolish not to capitalize on a great franchise, Battlefront 2 was a great game and really dominated XBL (or seemed like it) til Halo 2 came about.
Of course another RC would be great, it just didn't seem to be as big as Battlefront. I can't remember how it fared critically but I don't think it was a huge sales hit. But yea, I'm happy either way! -
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I played so many hours of RC in single and multiplayer. Personally I'm not even sure how I would react at this point in time to a sequel. I have a feeling it would be beyond what I can now muster for games like GoW3 and Brink. I really really really enjoyed RC2 and was very disappointed no other games tried to copy their formula.
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