Portal 2 PS3 Steamworks features detailed
Valve details the Steamworks features you can expect from the PlayStation 3 version of Portal 2, and reveals how you'll link the accounts to access them.
We knew that Portal 2 is going to include Steamworks, but now Valve has detailed those features.
The specific feature set included with the Steamworks will be cross-platform match-making and play, friends lists, chat, and achievements. It will also include Steam Cloud saves, allowing users to start a game on the PlayStation 3 and continue it on another PS3.
Similar to playing PC games on Steam, it will serve as an overlay within the game itself. This lets users quickly access Steam friends, game invites, and so on. Steam Achievements are also linked to the account, so you'll be earning them and PlayStation Trophies simultaneously when you play on PS3. Score.
You'll need to link your PlayStation Network account to your Steam account in-game to access the features, but it seems like a simple enough process. And of course, if you don't have an account, you can create one for free. Valve has set up a FAQs page for more information.
Portal 2 is due out for the PC, Mac, PlayStation 3, and Xbox 360 next Tuesday, April 19. If you've got a hankering for more Portaly goodness before then, check out our recent preview and interview with project lead Joshua Weier and writer Erik Wolpaw.
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Comment on Portal 2 PS3 Steamworks features detailed, by Steve Watts.
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From the bottom of FAQs page. https://support.steampowered.com/kb_article.php?ref=5477-WPJM-9388
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Here's why you would want the cloud save support for the Mac:
http://thenextweb.com/shareables/files/2010/05/PortalMacRage.jpg -
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well the main obvious goal is to advertise steam, you're required to make a steam account to play online on ps3 so theres some nice marketing there
the other goal...that I wish would happen, is if other companies implement steamworks on ps3, and in the end we dont have to use the psn friends list to chat/join games. steam is so much cleaner and intuitive-
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While I agree, I just don't see Sony giving that much control over to another company for their online service. And if it does take off for some games, now you have two friends lists to deal with on PS3 (granted most people already have a Steam friends list, but there are going to be LOTS of people who don't).
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I don't think that's it. They sold a lot of Left 4 Dead franchise on the XBOX. I think Sony was willing to give them something for exclusive content, and not really thinking about the long term plans Valve (or even Sony) might have. Hence why you have PSN+ cloud storage and now Steamworks cloud storage.
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Did he leave Microsoft on bad terms? I haven't read anything that would indicate that.
I think it just has to do with the fact that Sony will allow Valve more freedom than they had on XBox Live. TF2 updates were a disaster, and I don't think Valve wants to at least prevent that from happening again on one console.-
Yea, the whole TF2 thing was a mess, but when you look at the DLC situation with Left 4 Dead franchise, even though the PC guys got all that for free, it's not like the 360 content didn't move at all.
I understand Valve wanted to bring that experience to the 360, but they don't control all the parts like they do on the PC, so I think there were some personality issues to where they were being told to play by the rules and they felt like they should be given a cart blanche to do whatever they wanted. It's obvious there are ways to get FREE DLC on XBL, other companies have put out significant FREE DLC. Valve just doesn't have the luxury of being self-published on the 360 and that has more to do with TF2 issues than Microsoft.-
The way to get free DLC on the 360 is to offer it for free on the PS3. They didn't make or maintain the PS3 port of TF2, so they were kind of screwed in terms of being able to update TF2 content.
The other thing is that all updates need to go through Microsoft. My understanding is that with Steam on the PS3, that Valve will have control over the updates and will be able to push them out at the same time as the PC/Mac updates without any interference. If I'm wrong then someone correct me.
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I wouldn't say so, quite the contrary. From what I heard he made a lot of money out of Microsoft, and you could see until very recently that all their development and software was VERY MS-centric (SDK relies on Visual Studio, Steam used IEView, CS/HL used native windows UI controls)... nothing indicates they dislike Microsoft.
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ha the steam overlay is in the ps3 version too
http://blog.us.playstation.com/2011/04/13/valve-reveals-portal-2-for-playstation-3-steam-details/
i can text chat with you mofos on ps3! would be crazy if other companies started using steamworks for ps3.....the xbox live invite/join system definitely works well so it'd be nice of valve took the initiative to just do everything for sony-
I don't see that being beneficial for either company (in the long-term). Yea, Sony could get better stuff to compete against Microsoft right now if they outsourced to Valve, and Valve gets more steam users, but what does that mean down the road? And what if Sony decides to go a different direction? Valve would have invested a lot in helping them, and be out in the cold then.
I see this as what it was, a niche announcement to "one up" Microsoft at the time of the announcement, and it will fade away into obscure gaming history quietly and quickly.-
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Yes it is, and that's where XBOX Live has beat PSN hands-down. Steamworks would be nice, but unless Sony just makes it system-wide now you have TWO friends lists to manage on the PS3, and that's not the best long-term strategy for Sony to have for PSN to compete with XBL.
Valve got an opportunity given to them on the PS3, and I'm not sure Sony realized what they gave up by getting that exclusive Portal 2 content onto the PS3. -
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No.
From the FAQ page:
"Can two players play online co-op with each other using a single purchase of Portal 2 for PlayStation®3?
Only PlayStation®3 split-screen co-op can be played using a single copy of the game. When you purchase a new copy of Portal 2 for PlayStation®3, you will receive an in-box code which provides your linked Steam account with access to your copy of Portal 2 on your computer. The game is still owned by only a single Steam account--another copy will be required to play online co-op with a friend." -
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http://chattypics.com/files/CapturePNG_pydk7klnghbz56pyi2x9.png
The 33 people on that want list need to be buying the game now! -
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Excited? of course I am http://www.gameinformer.com/b/news/archive/2011/04/13/portal-2-writer-says-it-39-s-the-best-valve-single-player-game-ever.aspx here's another article -- Portal 2 Writer Says It's The Best Valve Single-Player Game Ever... Valve doesn't just say things like this so I'll take their word for it :P
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sounds like text for now http://blog.us.playstation.com/2011/04/13/valve-reveals-portal-2-for-playstation-3-steam-details/
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Depends on if Step #1 listed here is required:
https://support.steampowered.com/kb_article.php?ref=5477-WPJM-9388#ps3codeforpc
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