Minecraft shares Skyrim's release date
Though you've doubtless been playing Minecraft for yonks now, the indie dig 'em up finally has a release date--the same day as Skyrim.
Though Minecraft has been publicly available for yonks and already raked in $33 million in sales, the much-loved indie dig 'em up is still only in beta. And end of sorts is finally in sight, though, as a release date has now been announced.
Creator Markus 'Notch' Persson revealed on his blog that Minecraft will be 'released' on November 11, 2011. This just so happens to be The Elder Scrolls V: Skyrim's launch date as well, inspiring the unofficial tagline "us too." Persson notes that he's excited about Skyrim, "so that will be a nice reward for me if we actually manage to hit that date!"
However, as you might imagine, 'releasing' Minecraft won't mean that the game is finished.
It's a bit tricky to really do a release for Minecraft as we keep updating it all the time. For one, the version we deem as the 'full version' won't be very different at all from what the game was like a week ago, and we'll keep adding features after the release as well, so it's really more of a milestone when we finally get rid of the Beta label, and some kind of goal for us to work towards. The plan is to be open with this and try to get people to cheer us on as much as possible, but to be open with the fact that the game won't change much at the actual release day. (It's more a progress up until that point)
Persson also revealed that Minecraft version 1.5 is expected to launch next week, bringing a weather system rather than the expected achievements and statistics features. Rain, snow, ice and storms will periodically batter your blockworlds. Rain will handily water crops, but it'll also put out fires.
iOS and Android versions of Minecraft are also in the works, though they won't be identical to the PC edition.
Mojang Specifications announced its next title last month, a combination of board game and collectible card game by the name of Scrolls.
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Comment on Minecraft shares Skyrim's release date, by Alice O'Connor.
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Only issue I have is that it feels like minecraft is being shoved out the door. Sparse updates, etc. Seems Notch wants to take his money and run. Can't really blame him, as he's been enslaved to the project. Hopefully there will be good enough modding support in the end that other passionate people can continue the work after Mojang writes it off.
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I want a reason to do things given by game designers, I don't want metagaming. I've seen a nice idea somewhere - let's have something huge attack you, and you have some amount of game days or months to prepare. Or maybe you need to craft this specific item or find that treasure somewhere in a dungeon... A purpose. Without that I feel no urge to play.
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Yeah, there could be some event happening from time to time to which you would have to prepare, or amount of enemies could be increasing... I don't know. I'm just not sure there is a game in this sandbox.
Other way to go would be exploration, but again - you need some reward for that. I love exploring, but just for the sake of it.
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http://www.minecraftforum.net/viewtopic.php?f=25&t=148257
There will be plenty of mods that do stuff like that, I think Notch would be better off focusing on just improving the base game's capabilities. There will be achievements very soon though if you're into that sort of objective.
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that's not end game content, that's just something else to do in the game. if he wants to add it in, i'll gladly download it, but i'm not going to get uppity if he doesn't.
i think his best bet would be to work on the mod api and let users come up with stuff. the game became popular because of what its users were doing in it, not because of notches leet coding skills and content ideas.-
what isn't end game content? i didn't actually provide any specifics here so i'm not sure what you could be referring to. in another post yesterday i went into great detail on how an endgame could be added to minecraft, and i don't see any way you could claim that it isn't "endgame"
the mod API is definitely needed, but it'll always be restricted to the things that the minecraft game can already do. some stuff has to be added by Notch.-
end game content, to me, means that its something to do at the end of the game. since minecraft doesn't have an ending, besides 'i'm getting bored' and closing the program, continuing to call it 'end game content' just doesn't make sense.
you seem to just want more things to do in minecraft, beyond what you've probably already done a billion times by now. -
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You need to sit down, pull up the recipe web page for making stuff out of raw materials, and then try to build yourself a simple castle or underground dungeon. If you get past the running around punching stuff with your hands and actually start building stuff, next thing you know it will be 5 hours later.
... and you'll possibly have a mile line underwater tunnel made of glass as a result.
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Weather & Achievement Sneak Peek: http://www.youtube.com/watch?v=qy882ILYJMM
I'm sure this will spawn a rage subthread about achievements in general but it looks pretty interesting. He actually incorporated the crafting guide idea he was talking about directly into the achievements.-
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Yes, snow was working way back in the day but it broke at some point. I think it was the case of it being hacked in there real quick to get it working and when he went in to clean stuff up a bit... he ended up breaking it. It was right around the time he made the big push on bringing SMP up to speed... around the time leaf decay was broken as well (but he fixed that a couple months ago).
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