No Man's Sky Next Expansion Trailer Shows Third-Person Perspective, Enhanced Multiplayer, & More
The full multiplayer experience the team teased seems to be coming to life in this month's update.
Exploration with a decent sized crew is shown off in the new Next trailer and there are scatterings of other teases throughout as well. For instance, there seems to be a high degree of focus on an enhanced underwater exploration element. Mechs and mech pets of some kind are also teased later into the trailer.
The trailer takes place entirely in third-person and also features the physical presence of other real players for the first time. Previously, they inhabited your gamespace as floating orbs. They seem to be able to take the shape of other alien races as well, but we're not sure if this is a random effect or something that reflects customization options each person has access to. Here are all the updates coming in the Next update courtesy of a press release from Hello Games:
New Multiplayer Mode:
- Team up with a small group of friends to explore the universe together, or joined with random
travellers online - Help friends stay alive, or prey on others to survive
- Build shelter or complex colonies together to share with your team
- Fight as a pirate or a wingman in epic space battles with friends and enemies
- Race
exocraft across weird alien terrains, creating race tracks and trails to share online
Extensive Visual Overhaul:
- Play in third or first person, both on-foot and in
ship - Gaze on planetary rings and improved space visuals that make space more beautiful than ever
- Explore dramatically improved planetary terrain generation, ground textures, water and clouds that bring the environment to life
- Enjoy significantly more detail added to ships, NPCs
and buildings
Unlimited Base Building:
- Build bases anywhere on any planet, with hundreds of new base parts added to the game
- Create bigger and better bases than ever before, with dramatically increased base building complexity and size limits
- Architect and own multiple bases
Command Freighters:
- Assemble and upgrade a fleet of frigates and command them from the bridge of your freighter
- Send your fleet out to into the universe or deploy them to help you as you explore a specific system
- Build a truly custom capital ship with improved freighter base building
- Invite your friends aboard and take on challenging multiplayer missions from the Galactic Commision Station on your bridge
Expect the new update on July 24, 2018, and stay tuned to Shacknews for more.
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Charles Singletary posted a new article, No Man's Sky Next Expansion Trailer Shows Third-Person Perspective, Enhanced Multiplayer, & More
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I kind of feel like this whole sector of games, the giant universe spanning make your own adventure thing, are all going to be similarly marred by issues. The scope is massive, and as soon as the spotlight is off EXACTLY what the developers thought would be a hilight, the game kind of falls apart. Aspects of it will work wonderfully but everything else will be a mess, and it's going to take years and years for any of them to eventually become something the average person can jump in and enjoy.
I hate to open the can of worms here, but Star Citizen is the perfect example. It's a complicated game, and it's by no means even close to being enjoyable and approachable for the average gamer, but that is the end goal. It's planned to be this living breathing world of opportunity where you can do anything from elite combat units and org warfare and piracy....or just be a space trucker and cart around goods. Space trucking needs to be easy and approachable, it's the low risk easy way people get introduced to the game, make some money, and familiarize themselves with the mechanics, but the mechanics are so complicated at the moment that it's going to turn everyone away. It's going to take a hell of a lot of time, planning and effort to make stuff like interstellar travel approachable enough that it's enjoyable. Star CItizen has moons you can land on that are the size of actual real-life moons, that's awesome, that sounds impressive and makes a great bullet point, but not they have had to go in and develop a crazy spline based fast travel so you don't spend 10 min bored actually flying from one part of said moon to another.
You can throw all the awesome tech you want into a game like No Man's Sky or Star Citizen....but at some point someone needs to really sit down and figure out how to make it fun, and playable by an average person. -
I pre-purchased it and refunded it. The only game I have ever done that with.
However, I bought it in their first massive update, tried it out, and...well, it still didn't grab me, but I am really glad that Hello Games has decided to put a lot of effort into making NMS the best game it can possibly be. For that, I don't mind giving them my money.
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