Sucker Punch Productions' Billy Harper Discusses Ghost of Tsushima
The cinematic adventure looks cooler every time we see it.
Sucker Punch Productions' upcoming samurai action epic Ghost of Tsushima left us breathless when it made its full debut during Sony's PlayStation conference at E3 2018. Now, Fred Dutton, SCEE Blog Manager, has gone in-depth in a discussion with Cinematics and Animation Director Billy Harper for a rundown of the game's trailer and storytelling, so we know a little bit more about what's going on behind the scenes.
Harper discussed the opening shot of the game, which was inspired by the great Akira Kurosawa, as he admits that he grew up watching Yojimbo and Seven Samurai, which really translate into how recognizable the gameplay scenes really are. Plus, as the name implies, it's based on Tsushima Island.
“I was fortunate enough to go on a research trip to Tsushima Island with the team. As soon as we got off the plane we went to this location. It’s on the top of a hill and I got to stand and overlook the bay. In the game, you’ll be able to go anywhere you can see from here," says Harper.
Also, that woman you met in the gameplay footage? Her name is Masako, a "skilled warrior."
“We want to make sure that everyone knows that what you’re seeing in this demo is a sidequest – it’s not part of the main throughline for Jin. It was important for us to have this first experience of gameplay for viewers to be through the lens of what a sidequest is, to show the depth of the game and how seriously we are taking the open world experience.”
You can check out the official PlayStation Blog showcasing Ghost of Tsushima for more awesome tidbits about the game and what's been shared about the content within the game so far. One thing's for sure -- it's absolutely gorgeous, and we can't wait to try it out.
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Brittany Vincent posted a new article, Sucker Punch Productions' Billy Harper Discusses Ghost of Tsushima