Cross-Platform Parties, Tournaments Coming To Rocket League Soon

Indie dev Psyonix, Inc has laid out the blueprint for their hit sports game's next three months and some highly anticipated additions are being made.

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Rocket League is a game where the fun just doesn't stop. The indie sports game featuring acrobatic cars hit PlayStation Plus in 2015, which sparked its initial hype and, in December 2017, it surpassed 38 million players with the devs revealing some new major content would be coming in 2018. Psyonix has revealed the three-month blueprint and players can expect cross-platform parties, tournaments, and more.

If you happened to catch our Happy Hour episode where we played some Rocket League, you would have caught our conversation about the frustrations that involve cross-play with the game. While it does have it, it's not universal. In March, the team will start rolling out the tournament feature for Rocket League along with some quality-of-life updates. In April and beyond, cross-platform parties with participating platforms will be activated alongside a shift that will see XP gain relevance again. This means that party creation across platforms will be easier, but the established rules between participating platforms will remain the same. The full plan of features was revealed on the official Rocket League website and can also be found below.

FEBRUARY

  • February Content Update
    • Competitive Season 7 Begins
    • Competitive Season 6 Rewards
    • New Crate
    • New RLCS Fan Rewards
  • Tournaments Beta
    • Steam public beta for our upcoming Tournaments Feature

MARCH

  • New Licensed Premium DLC

  • Spring Event

SPRING (MARCH-APRIL)

  • Spring Feature Update

    • Tournaments

      • Play against other players in bracketed, single elimination tournaments

    • Quality of Life Updates

      • Item Stacking

      • Better Item Filtering, Searching, and Sorting

      • Equip to Blue/Orange Team for Car Bodies

      • New and Expanded Options

        • Packet Send/Receive Rate and Bandwidth Limits

        • “Team Quick Chat Only”

        • Disable “One Minute Remaining”, etc. messages

    • Connection Quality Info

      • See notifications for Packet Loss, Latency Variance, and Server Performance in-game

      • Will help us and the community better differentiate between “server issues” and connection problems

    • Switch Performance & Visual Quality Updates

      • Performance Mode - 900p (Docked) / 720p (Handheld) @ 60 FPS with infrequent dynamic resolution scaling

      • Quality Mode - Native 1080p (Docked) / 720p (Handheld) @ 30 FPS with added visual effects

APRIL AND BEYOND

As a quick reminder, here are some of the features that are still being developed for 2018 release:

  • Cross-Platform Parties

    • Party up and matchmake with players from other (participating) platforms

  • Progression Updates

    • Make XP relevant again

    • Earn Decryptors through play

    • New Banners, Titles, and other rewards for reaching high levels

  • New Arenas

  • New Features

  • Xbox One X - We are now targeting Xbox One X support for late 2018

Charles Singletary Jr keeps the updates flowing as the News Editor, breaking stories while investigating the biggest topics in gaming and technology. He's pretty active on Twitter, so feel free to reach out to him @The_CSJR. Got a hot tip? Email him at Charles.Singletary@Shacknews.com.

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