Gigantic Dev Motiga Shut Down Because This Is Not A Perfect World
Strategic hero-shooter Gigantic performed poorly financially, leading to half of Motiga's staff being left without jobs.
In May of last year, Motiga was saved by Perfect World Entertainment. The publisher sought to publish Motiga's Gigantic, a strategic hero shooter, and expand its reach. A bit over a year later, Perfect World is shutting Motiga down and leaving nearly half of the staff without jobs.
The original pairing of Motiga and Perfect World came a few months after Motiga experienced significant layoffs. Funding was a concern at that time and the Perfect World acquisition alleviated those concerns. The news of the Motiga's close comes from Destructoid via a couple tweets from now-ex employees and a statement from Motiga founder Chris Chung:
"All of
Yes, [the closure] was the corporate decision. It was a budgetary decision at the highest level. Perfect World as a public company has a profitability goal and they decided to cut parts of the company that
Gigantic will be left at the hands of a maintenance team composed of few dedicated folks at Motiga. They are [an] awesome group of people that will be working on the game until some time in the future when it doesn't make sense anymore.
Thank you for the kind words. As someone that created Motiga from scratch, it's a sad day for me but I am proud of the team we built and the culture we established at Motiga. I was hugged by everyone today and you don't see that kind of reaction in most companies through an ordeal like this."
He added an additional statement soon after, mistakingly believing Destructoid's original
"I may not have had all the facts surrounding what happened and I apologize for any error. Today was a tough day for all of us who have been part of this extraordinary journey. We wish the best for everyone that
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Charles Singletary posted a new article, Gigantic Dev Motiga Shut Down Because This Is Not A Perfect World