Shackcast Episode 006: DooM on Switch, What a time to be alive
Asif called it and David joins him to geek out about Shacknews GOTY 2016 coming to Nintendo Switch
Welcome to the new Shackcast, the official Shacknews podcast of Shacknews. This week on our fifth episode we discuss the September 13 Nintendo Direct and fast food with your host Asif Khan and co-host David Craddock. Nintendo announced a ton of great games, but one stuck out for our staff. Doom, Shacknews Game of the Year 2016, is coming to Nintendo Switch. Rip and tear into this episode to find out what we thought of all of the announcements.
Check out David's latest book Break Out: How the Apple II Launched the PC Gaming Revolution available in hardcover on Amazon.
Special thanks to EuroGyro for the unofficial and unpaid sponsorship of this episode of the Shackcast.
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Asif Khan posted a new article, Shackcast Episode 006: DooM on Switch, What a time to be alive
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I have it on PC and XBone. It plays really well on Xbone, better than I ever expected. It's better on PC with M+KB for sure but it's not bad at all on Xbone.
That said, I've also played it with controllers on PC and it's not nearly as good as on Xbone and I kinda suspect that they've tweaked it to make it better/easier to play on Xbone since it's a known hardware/controller situation. I don't know if it's helping on auto-aiming or not but whatever tweaks they needed to make to make it work well on Xbone they did it. I assume PS4 is the same way.
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Accurate 180 degree flickshots are exactly what gyros are good for.
https://youtu.be/VQ4isTpkN00?t=5m40s
https://youtu.be/VQ4isTpkN00?t=2m58s
I finished Doom on PC and gyros are exactly what it needs on console
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I know you do. Do you think you'll see that in the next year though? Because sticking around while it stays in the 40s just doesn't make sense. Even with great quarters investors don't seem to value it over 40 right now. Plenty of other movers. I'm not disagreeing with your position being long on ~80-90 (or agreeing with it), I just see it as opportunity loss to see other gains while it's clearly going to hang out in the 40s for a while. It's movement from 30s to 40s hasn't beaten the market indexes, so investors just don't seem to want to move the price.
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I think it's exactly what Switch needs: critically acclaimed AAA games that set an example for publishers that have thus far been hesitant to commit. Doom and Wolfenstein will likely sell well because Switch owners are starved for that type of game. Other publishers will take notice and commit resources to the platform.
The situation would be different if the Switch weren't selling well. But it is, and Bethesda wisely decided not to leave money on the table. EA and Respawn laughed at the idea of bringing Titanfall 2 to Switch. Who's laughing now? ;)
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