We Are Hiring
Shacknews is hiring tech, news, features, and guides editors.
Shacknews has been around for 21 years. We began as a website dedicated to Quake, and then pivoted to cover broader gaming news. It is time for the Shack to make another move into a new coverage space. We are assembling a team to help bring our readers the very best gaming and technology content possible. We are looking for additions to our team who see the potential of Shacknews. You may be a member of our community, a seasoned games journalist, or someone who is simply eager to see what the next 21 years have to offer. If you think you have what it takes to do it for Shacknews, please take a look at our job openings.
Tech Editor
Shacknews is expanding our coverage of the technology sector. The job will focus on reporting tech news, reviewing tech hardware and peripherals, and creating technology guide content. This position will also require the editor to review games and capture gameplay footage. The role requires the editor have a keen understanding of detecting trends and search engine optimization. Knowledge and use of social media is mandatory, and a social following is a plus.
News Editor
Shacknews is looking for a news hound. The job will focus on reporting gaming news encompassing coverage of eSports events, press conferences, live streams, charity events, financial news, and everything else that falls into the gaming news sphere. This position will also require the editor to review games and capture gameplay footage. The role requires the editor to have a keen understanding of detecting trends and search engine optimization. Knowledge and use of social media is mandatory, and a social following is a plus.
Features Editor
Shacknews has done some amazing work this year in long-form features and we want to expand our efforts to bring our readers the very best content. This position will involve taking in depth looks at gaming and technology with longer articles, interview pieces, and our extra long Shacknews Select features. This position will also require the editor to review games and capture gameplay footage. The role requires the editor to have a keen understanding of detecting trends and search engine optimization. Knowledge and use of social media is mandatory, and a social following is a plus.
Guides Editor
Guides are an extremely important part of our traffic growth trajectory at Shacknews and we are looking for an editor to spearhead our efforts. The job will focus on writing guides for games and technology with a focus on search engine optimization. We are looking for someone who is ready and willing to dive into a game before its release and crank out amazing content. This position will also require the editor to review games and capture gameplay footage. The role requires the editor to have a keen understanding of detecting trends and search engine optimization. Knowledge and use of social media is mandatory, and a social following is a plus.
Please send your resumes to asif.khan@shacknews.com and enter the job you are applying for as the subject. Additional links to past work in the industry would also be greatly appreciated.
Artwork for this article provided by the incredibly awesome and talented folks at explosm.net!
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Asif Khan posted a new article, We Are Hiring
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I actually wrote one of the last of the old school game manuals, thick with flavor text and all, for Caesar IV, back when Sierra was still a thing.
We were trying to get a dedicated editorial position going for me from within the QA department, since I'd also done all the editorial passes on SWAT 4 and expansion too. I'd already published a couple of books internationally on a non-gaming topic and was well acquainted with standard editorial procedures before I got involved in the game industry.
Unfortunately, this was right at the point where extensive manuals and even games that had a lot of in game text, were all being thrown out the window, on top of a new department head who was only there to cut costs. So, even though I had put together a detailed proposal and tried to extend my services to the
marketing department as needed (and boy, was it needed), and had some internal support, we just couldn't get it off the ground.
Of course it wasn't that much longer afterwards that Vivendi merged with Activision. I was in Standards by then, where I at least was going through what little text we had left for required Xbox terminology. When I was transferred to Activision, I was already planning to go back to writing full time, which I did back in 2009, and didn't look back. The game industry at the time was everything you heard about for women, unfortunately, and I had better options for my writing and personal goals.
I'd be happy to talk about all this some more, privately.-
The merger was an interesting time at the PCT to say the least.
https://i.kinja-img.com/gawker-media/image/upload/s--ADwtkxBt--/c_scale,f_auto,fl_progressive,q_80,w_800/18j59pc3uhlcpjpg.jpg
To this day I still have no idea who did that. I've asked around, and I'm sure we both know people who know who did it, but nobody wants to talk LOL
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The history of gaming. History in gaming. Historical accuracy in video games. Video games as a bridge between science and the public.
A comparative evaluation of Quake and Doom: The Great Divergence.
The rise, fall, and resurgence of the lost civilization of 6 degrees of freedom fps games.
Morality in gaming: why looting tombs is morally wrong.
Slavery in videogames: turning humanity's evil into a simple game mechanic.
Battlefield 1 is ww2 with a ww1 skin.
I guess that could work!
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I wrote several internal guides/walkthroughs when I worked on game QA and design. In addition, I've put together game design documents, project (new game) proposals, and game pitches for studios working with Sony (US, EU, JP, Asia), EA, THQ, and Nintendo. I'd definitely be interested in writing for the Shack, if it looked like my experience would fit in.
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Asif, are you planning work for the Guides section of the site? As a long time visitor, I forget that you've started working on guides.
But, well, the first page of the Guides section is all "Everything we know about . . ." instead of actual guides.
And, there's no navigation to even know what guides are available.
Pretty sure you're aware of all of these things. -
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