Opinion: Apple, you're not making a console
Apple used its platform at WWDC 14 to brag about "console-like" experiences thanks to its new Metal development tools, but the boasts ignore larger market forces at play.
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Apple used its platform at WWDC 14 to brag about "console-like" experiences thanks to its new Metal development tools, but the boasts ignore larger market forces at play.
During Apple's WWDC 14 conference today, it introduced a developer back-end called Metal, and showed it off with EA and Epic projects.