Project Ferocious dev talks Crysis inspiration & developing in Unity
For a lot of PC gamers, Crysis was the ultimate rig test. For Saalfrank, it was an inspiration, spurring him on to make something great.
New to Shacknews? Signup for a Free Account
Already have an account? Login Now
For a lot of PC gamers, Crysis was the ultimate rig test. For Saalfrank, it was an inspiration, spurring him on to make something great.
We learn more about what's coming to Kerbal Space Program 2 from Intercept Games Art Director Kristina Ness.
I need to solo the Spire of the Watcher dungeon to hit max Guardian Rank in Destiny 2. Come watch on Twitch and cheer me on.
We spoke with Michael Mendheim about Mutant Football League 2 and the process of making it.
While predominantly known for its audio technology, Dolby has also spent a lot of time in the visual space.
Tilt Five is exploring a new frontier in tabletop gaming. We spoke with CEO Jeri Ellsworth to learn more.
Metroid Fusion, spelunking at its finest!
The whole idea of Buddy is to enhance the experience the gamer gets while playing a game through the power of cannabis.
Gordon Van Dyke spoke with Shacknews about the inspiration behind Kingdom Eighties.
We spoke with Andrew Eiche of Owlchemy Labs to learn more about its work in VR.