Final Score: Evolve
It's been a while, but it's time to take a look at Evolve's Final Score.
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It's been a while, but it's time to take a look at Evolve's Final Score.
If our Evolve review didn't answer all your questions, check out the review recap, where Greg Burke and Ozzie Mejia go further in-depth about the experience.
We break down the characters and classes of Evolve, and share a few tips to help you keep that Monster on it's toes.
Tired of getting stomped by those pesky hunters? Don't worry, we've got your back.
There's over $130 worth of downloadable content available for Evolve, and season pass owners get none of it.
Outside the official launch event for Evolve, Shacknews got the opportunity to talk to Turtle Rock co-founder Phil Robb and discuss Evolve's progression system, the game's DLC plan, and the plan to ensure that Evolve doesn't become the latest blockbuster game plagued by issues.
Learn the basics of Evolve, the Monster's weak spots, and how to track the Monster in the vegetation of Shear.
Evolve has been in development for almost four years at Turtle Rock Studios, but it's been occupying the minds of studio co-founders Chris Ashton and Phil Robb for much longer. In this Shacknews Select, we take an in-depth look at the making of the monster shooter.
Looking forward to playing Evolve this week? Well, you're going to have to be a little more patient as a 3GB day-one patch has been let loose.
The wait is over and the monsters of Evolve are rampaging onto PC and consoles this week. Is this a hunt worth embarking on? Our review.