All Stories Tagged: Tomb Raider Series, Page 12

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Former Tomb Raider combat was 'behind the curve'

Tomb Raider's increased focus on combat was an effort to pace the game between it and puzzle-solving, after modernizing a lock-on system from the old games that the creative director says was "behind the curve."

What the future holds for Tomb Raider

Tomb Raider creative director Noah Hughes talks about the ways the character could continue to grow in future Tomb Raider titles, after the character progression of this first game.

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