Titanfall 2 trailer shows off six mechs in action
More details coming soon for three of the Titans ...
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More details coming soon for three of the Titans ...
Player feedback from the first tech test is being implemented into the next one this weekend.
The team offers some details on what they learned from the first test as well.
Following our chat about the Titanfall 2 campaign, game director Steve Fukuda spoke to Shacknews about multiplayer, slowing down its pace, a fresh approach to map design, and keeping the online community alive.
There are several questions surrounding Titanfall 2 and Respawn's first foray into a solo campaign. Shacknews recently spoke to game director Steve Fukuda about the game's story, building a relationship between man and machine, and trying to stand out from the FPS crowd.
Respawn is aiming for a more refined pilot experience with Titanfall 2's multiplayer, as Shacknews experienced earlier this month. We step into some new Titans to try out some of this Respawn sequel's new game modes.
Two maps and two modes will be available to kick things off.
Hardware and minimum specifications cited as the reason.
Titanfall as a multiplayer game is a known quantity, but Titanfall 2 will be Respawn's first attempt at a full-blown single-player campaign. Shacknews takes a first look at what this solo mode will entail.
One thing that you won't have to do is buy maps as DLC any more.