Gone Home coming to consoles
Midnight City will be helping The Fullbright Company bring Gone Home (Shacknews' Best of 2013 #3) to unspecified consoles in the near future.
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Midnight City will be helping The Fullbright Company bring Gone Home (Shacknews' Best of 2013 #3) to unspecified consoles in the near future.
A clever little nod from Gone Home developer The Fullbright Company suggests that their indie hit is set within the same universe as Bioshock.
Gone Home is remarkable in just how unremarkable it is. It's not avant-garde or experimental. With a first-person perspective and fully explorable 3D world, it feels instantly familiar, but chooses to use these to tell a simple story. Which is great. It may seem obvious enough, but Gone Home has made a great many people suddenly realise this. Thanks, Gone Home.
Gone Home has added a free Commentary Mode, with insights from the development team, voice talent, and composer. It's also currently hosting a 50% off sale.
The Fullbright Company co-founder Steve Gaynor took some time out of his busy schedule to look back at Gone Home and reflect on its development, narrative, Chris Remo's composition, and whether he'll work with the Oculus Rift.
Gone Home is a point-and-click mystery that excels, thanks to a gripping story of a girl returning home to learn about the changes her family has undergone, living under the roof of a strange house.
Interaction enthusiasts: you have a fortnight to practice rummaging in drawers, reading other people's letters, and finding audiodiaries, as explore 'em up Gone Home has been dated for August 15. Fun facts: developer The Fullbright Company was founded by three of the folks behind BioShock 2's splendid Minerva's Den DLC; and, though I am clearly some manner of monster, I cried playing Gone Home.
As it creates a simulation of a mid-nineties home so realistic we may perhaps live inside it with some manner of cybergoggles, Gone Home has added some authentic feminist punk music to the explore 'em up VR. Tracks from riot grrrl pioneers Bratmobile and Heavens to Betsy will feature in the tortured teenage tale, developer The Fullbright Company announced today, demonstrating in a new trailer.
Steve Gaynor tells us about taking players on a tour through an abandoned house for The Fullbright Company's first game, Gone Home.
After announcing its existence last week, The Fullbright Company today revealed its first game. The three-person indie team founded by BioShock series veterans is working on Gone Home for PC, an explore 'em up set in a curiously deserted house.